On Sat, 2013-06-15 at 12:12 -0700, Adam Williamson wrote: > No, that's not the point at all. The point is that there is only so much > space for text in the UI. Have you tried running anaconda in Japanese or > German at 800x600? When there's too much text on a spoke (those are both > languages which use a lot of characters to say the same thing compared > to English), the display of the spoke becomes entirely corrupted. So lemme recap what you have been saying in this and other posts.... The current design breaks both internationalization and accessability and you recognize that reality. Fixing these problems isn't an option though because.... well because. Tearing Anaconda apart and rebuilding it from the ground up was an imperative, complaints be damned, because the Anaconda devs had a hankering to do that; they had a fever and the only cure was some more cowbell. But making it useable while they already had it tore apart? Nobody was interested in that. Or am I just being a Negative Nancy? I don't think so. Specifying UI in pixels is an outdated 20th Century concept that was justified in a day of 16bit computers with pitiful resources and bitmapped fonts. We have surrendered to the notion of wasting cycles on darned near everything else, why not blow some on something actually useful? Yet Anaconda has went through more than one major rework/rewrite/retool since the turn of the Century and the entry into the era of computing 'plenty' and is still bound to an 800x600 SVGA display that hasn't even been seen on the surplus market in a decade. Ok, it does help install on a netbook, but it really is time to make it variable and give every install screen a vertical scrollbar to eliminate the possibility of dialogs that won't fit.
Attachment:
signature.asc
Description: This is a digitally signed message part
-- test mailing list test@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe: https://admin.fedoraproject.org/mailman/listinfo/test