[1.3.40] Fast channel switching resets

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En/na Luca Olivetti ha escrit:
> En/na Klaus Schmidinger ha escrit:
> 
>> REPEATDELAY is the time from the first keypress until the repeat
>> function actually kicks in. I'm afraid I don't see how this would
>> have an effect here.
> 
> It's also used as a timeout to detect the release:
>            else {
>               printf("%d\n",LastTime.Elapsed());
>               if (FirstTime.Elapsed() < REPEATDELAY)
>                  continue; // repeat function kicks in after a short delay
>               repeat = true;
>               timeout = REPEATDELAY; <<<<<<<

note that I added the printf here to see the time between repeats
(that's around 110ms with my remote and lirc version)

Bye
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