Re: gnutls time_t breakage on i686

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* Michael Catanzaro:

> If the i686 builds only exist for Steam and Wine, can we say users
> should switch to containerized distributions instead (e.g. flatpak,
> snap, or whatever)?

Is Valve already maintaining a 32-bit distribution?  If not, where would
their Flatpak get the builds from?

And I thought Wine can run 32-bit Windows applications against 64-bit
system libraries these days?  Or at least it's getting there.  Then Wine
wouldn't be a reason to keep 32-bit builds around.

| *** WoW64
| 
| - The 64-bit Windows-on-Windows (WoW64) architecture is implemented, and
|   supports running a 32-bit Windows application inside a 64-bit Unix host
|   process, using thunks to map 32-bit NT system calls to the 64-bit NTDLL.
| 
| - WoW64 thunks are implemented for most Unix libraries, enabling a 32-bit PE
|   module to call a 64-bit Unix library. Once the remaining modules are
|   converted to PE, this will make it possible to run 32-bit applications
|   without installing 32-bit Unix libraries.

<https://www.winehq.org/announce/7.0>

Thanks,
Florian
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