On Fri, Mar 3 2023 at 03:21:33 PM +0100, Florian Weimer
<fweimer@xxxxxxxxxx> wrote:
Is Valve already maintaining a 32-bit distribution? If not, where
would
their Flatpak get the builds from?
There is already a Steam flatpak based on freedesktop-sdk, which builds
just enough i686 stuff for Steam to work.
And I thought Wine can run 32-bit Windows applications against 64-bit
system libraries these days? Or at least it's getting there. Then
Wine
wouldn't be a reason to keep 32-bit builds around.
| *** WoW64
|
| - The 64-bit Windows-on-Windows (WoW64) architecture is
implemented, and
| supports running a 32-bit Windows application inside a 64-bit
Unix host
| process, using thunks to map 32-bit NT system calls to the 64-bit
NTDLL.
|
| - WoW64 thunks are implemented for most Unix libraries, enabling a
32-bit PE
| module to call a 64-bit Unix library. Once the remaining modules
are
| converted to PE, this will make it possible to run 32-bit
applications
| without installing 32-bit Unix libraries.
<https://www.winehq.org/announce/7.0>
Very interesting.
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