Florian Weimer wrote: > And I thought Wine can run 32-bit Windows applications against 64-bit > system libraries these days? Or at least it's getting there. Then Wine > wouldn't be a reason to keep 32-bit builds around. > > | *** WoW64 > | > | - The 64-bit Windows-on-Windows (WoW64) architecture is implemented, and > | supports running a 32-bit Windows application inside a 64-bit Unix > | host process, using thunks to map 32-bit NT system calls to the 64-bit > | NTDLL. > | > | - WoW64 thunks are implemented for most Unix libraries, enabling a > | 32-bit PE module to call a 64-bit Unix library. Once the remaining > | modules are converted to PE, this will make it possible to run 32-bit > | applications without installing 32-bit Unix libraries. "Once the remaining modules are converted to PE" should be now: https://www.winehq.org/news/2023012401 | Wine 8.0 Released | January 24, 2023 [snip] | The main achievement is the completion of the conversion to PE format. Kevin Kofler _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx Do not reply to spam, report it: https://pagure.io/fedora-infrastructure/new_issue