Re: anaconda design mockups

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On Fri, 2016-02-26 at 11:26 -0500, Matthew Miller wrote:
> On Fri, Feb 26, 2016 at 01:56:59PM +0100, Martin Kolman wrote:
> > 
> > So do we really need to think about about redesigning the server
> > GUI ?
> > We could just use what we have on Server and only do a
> > simplified/streamlined GUI variant for the Workstation.
> There is some interest in hubs supporting Role configuration, I
> believe. But that doesn't require a redesign.
> > 
> > From feedback I've seen, the big concern is storage configuration.
> > A
> lot of Server users are interested, for better or worse, in the
> old-school approach of building up storage to a final configuration
> from bottom-up building blocks, rather than the end-goal-work-back UI
> Anaconda provides.
> I'm sympathetic to the argument that it's pretty crazy to have
> parallel
> GUIs for both of these approaches. And beyond that, making a GUI for
> the build-up approach where all possibilities actually _work_ is a
> combinatorial nightmare. 
Well, Vojta is doing just that and it seems to be working fine:

I't (of course) Blivet based & written in Python and could quite easily
be run a an Anaconda spoke - we already did some preliminary
experiments with this.

So maybe Blivet-GUI-spoke could be the perfect default partitioning UI
for the Fedora Server variant ? :)

> But, I wonder if we could make the possibility
> of pre-configuring storage a) more discoverable and b) easier in any
> way?
> See
> ethod-for-fedora
> for just one example.

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