Re: [Gimp-developer] Misnamed structure element in SFScript structure?

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Hi,

Sven Neumann wrote:
Simon Budig <Simon.Budig@xxxxxxxxxxx>
Include a GUILE in the Gimp sourcecode, make sure that it doesn't
conflict with other GUILEs on the target system and use it as the GIMPs
default language. Perfectly fine with me as long as I have a language
that is guaranteed to be available for 99% of the GIMP installations.

I don't think we should do that simply because I don't see what is so important about having a self-contained scripting language. I'd rather like to see three or four well-maintained and working scripting languages that can be installed separately. If we can make sure that the language extensions work and can be easily installed that should be good enough then.

I'm with Simon - at least one scripting language installation's a good idea. We might assume that perl or python are more or less universally available, but we can certainly not assume that guile is always installed. Given the fact that script-fu has historically been the reference language binding (and it continues to be), we should go out of our way to make sure it's available, IMHO.


Dave.

--
Dave Neary
bolsh@xxxxxxxx



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