Hi Am 02.08.19 um 09:11 schrieb Rong Chen: > Hi, > > On 8/1/19 7:58 PM, Thomas Zimmermann wrote: >> Hi >> >> Am 01.08.19 um 13:25 schrieb Feng Tang: >>> Hi Thomas, >>> >>> On Thu, Aug 01, 2019 at 11:59:28AM +0200, Thomas Zimmermann wrote: >>>> Hi >>>> >>>> Am 01.08.19 um 10:37 schrieb Feng Tang: >>>>> On Thu, Aug 01, 2019 at 02:19:53PM +0800, Rong Chen wrote: >>>>>>>>>>>>>>> commit: 90f479ae51afa45efab97afdde9b94b9660dd3e4 >>>>>>>>>>>>>>> ("drm/mgag200: Replace struct mga_fbdev with generic >>>>>>>>>>>>>>> framebuffer emulation") >>>>>>>>>>>>>>> https://kernel.googlesource.com/pub/scm/linux/kernel/git/next/linux-next.git >>>>>>>>>>>>>>> master >>>>>>>>>>>>>> Daniel, Noralf, we may have to revert this patch. >>>>>>>>>>>>>> >>>>>>>>>>>>>> I expected some change in display performance, but not in >>>>>>>>>>>>>> VM. Since it's >>>>>>>>>>>>>> a server chipset, probably no one cares much about display >>>>>>>>>>>>>> performance. >>>>>>>>>>>>>> So that seemed like a good trade-off for re-using shared >>>>>>>>>>>>>> code. >>>>>>>>>>>>>> >>>>>>>>>>>>>> Part of the patch set is that the generic fb emulation now >>>>>>>>>>>>>> maps and >>>>>>>>>>>>>> unmaps the fbdev BO when updating the screen. I guess >>>>>>>>>>>>>> that's the cause >>>>>>>>>>>>>> of the performance regression. And it should be visible >>>>>>>>>>>>>> with other >>>>>>>>>>>>>> drivers as well if they use a shadow FB for fbdev emulation. >>>>>>>>>>>>> For fbcon we should need to do any maps/unamps at all, this >>>>>>>>>>>>> is for the >>>>>>>>>>>>> fbdev mmap support only. If the testcase mentioned here >>>>>>>>>>>>> tests fbdev >>>>>>>>>>>>> mmap handling it's pretty badly misnamed :-) And as long as >>>>>>>>>>>>> you don't >>>>>>>>>>>>> have an fbdev mmap there shouldn't be any impact at all. >>>>>>>>>>>> The ast and mgag200 have only a few MiB of VRAM, so we have >>>>>>>>>>>> to get the >>>>>>>>>>>> fbdev BO out if it's not being displayed. If not being >>>>>>>>>>>> mapped, it can be >>>>>>>>>>>> evicted and make room for X, etc. >>>>>>>>>>>> >>>>>>>>>>>> To make this work, the BO's memory is mapped and unmapped in >>>>>>>>>>>> drm_fb_helper_dirty_work() before being updated from the >>>>>>>>>>>> shadow FB. [1] >>>>>>>>>>>> That fbdev mapping is established on each screen update, >>>>>>>>>>>> more or less. >>>>>>>>>>>> From my (yet unverified) understanding, this causes the >>>>>>>>>>>> performance >>>>>>>>>>>> regression in the VM code. >>>>>>>>>>>> >>>>>>>>>>>> The original code in mgag200 used to kmap the fbdev BO while >>>>>>>>>>>> it's being >>>>>>>>>>>> displayed; [2] and the drawing code only mapped it when >>>>>>>>>>>> necessary (i.e., >>>>>>>>>>>> not being display). [3] >>>>>>>>>>> Hm yeah, this vmap/vunmap is going to be pretty bad. We >>>>>>>>>>> indeed should >>>>>>>>>>> cache this. >>>>>>>>>>> >>>>>>>>>>>> I think this could be added for VRAM helpers as well, but >>>>>>>>>>>> it's still a >>>>>>>>>>>> workaround and non-VRAM drivers might also run into such a >>>>>>>>>>>> performance >>>>>>>>>>>> regression if they use the fbdev's shadow fb. >>>>>>>>>>> Yeah agreed, fbdev emulation should try to cache the vmap. >>>>>>>>>>> >>>>>>>>>>>> Noralf mentioned that there are plans for other DRM clients >>>>>>>>>>>> besides the >>>>>>>>>>>> console. They would as well run into similar problems. >>>>>>>>>>>> >>>>>>>>>>>>>> The thing is that we'd need another generic fbdev >>>>>>>>>>>>>> emulation for ast and >>>>>>>>>>>>>> mgag200 that handles this issue properly. >>>>>>>>>>>>> Yeah I dont think we want to jump the gun here. If you can >>>>>>>>>>>>> try to >>>>>>>>>>>>> repro locally and profile where we're wasting cpu time I >>>>>>>>>>>>> hope that >>>>>>>>>>>>> should sched a light what's going wrong here. >>>>>>>>>>>> I don't have much time ATM and I'm not even officially at >>>>>>>>>>>> work until >>>>>>>>>>>> late Aug. I'd send you the revert and investigate later. I >>>>>>>>>>>> agree that >>>>>>>>>>>> using generic fbdev emulation would be preferable. >>>>>>>>>>> Still not sure that's the right thing to do really. Yes it's a >>>>>>>>>>> regression, but vm testcases shouldn run a single line of >>>>>>>>>>> fbcon or drm >>>>>>>>>>> code. So why this is impacted so heavily by a silly drm >>>>>>>>>>> change is very >>>>>>>>>>> confusing to me. We might be papering over a deeper and much >>>>>>>>>>> more >>>>>>>>>>> serious issue ... >>>>>>>>>> It's a regression, the right thing is to revert first and then >>>>>>>>>> work >>>>>>>>>> out the right thing to do. >>>>>>>>> Sure, but I have no idea whether the testcase is doing something >>>>>>>>> reasonable. If it's accidentally testing vm scalability of >>>>>>>>> fbdev and >>>>>>>>> there's no one else doing something this pointless, then it's >>>>>>>>> not a >>>>>>>>> real bug. Plus I think we're shooting the messenger here. >>>>>>>>> >>>>>>>>>> It's likely the test runs on the console and printfs stuff out >>>>>>>>>> while running. >>>>>>>>> But why did we not regress the world if a few prints on the >>>>>>>>> console >>>>>>>>> have such a huge impact? We didn't get an entire stream of >>>>>>>>> mails about >>>>>>>>> breaking stuff ... >>>>>>>> The regression seems not related to the commit. But we have >>>>>>>> retested >>>>>>>> and confirmed the regression. Hard to understand what happens. >>>>>>> Does the regressed test cause any output on console while it's >>>>>>> measuring? If so, it's probably accidentally measuring fbcon/DRM >>>>>>> code in >>>>>>> addition to the workload it's trying to measure. >>>>>>> >>>>>> Sorry, I'm not familiar with DRM, we enabled the console to output >>>>>> logs, and >>>>>> attached please find the log file. >>>>>> >>>>>> "Command line: ... console=tty0 earlyprintk=ttyS0,115200 >>>>>> console=ttyS0,115200 vga=normal rw" >>>>> We did more check, and found this test machine does use the >>>>> mgag200 driver. >>>>> >>>>> And we are suspecting the regression is caused by >>>>> >>>>> commit cf1ca9aeb930df074bb5bbcde55f935fec04e529 >>>>> Author: Thomas Zimmermann <tzimmermann@xxxxxxx> >>>>> Date: Wed Jul 3 09:58:24 2019 +0200 >>>> Yes, that's the commit. Unfortunately reverting it would require >>>> reverting a hand full of other patches as well. >>>> >>>> I have a potential fix for the problem. Could you run and verify >>>> that it >>>> resolves the problem? >>> Sure, please send it to us. Rong and I will try it. >> Fantastic, thank you! The patch set is available on dri-devel at >> >> >> https://lists.freedesktop.org/archives/dri-devel/2019-August/228950.html > > The patch set improves the performance slightly, but the change is not > very obvious. > > $ git log --oneline 8f7ec6bcc7 -5 > 8f7ec6bcc75a9 drm/mgag200: Map fbdev framebuffer while it's being displayed > abcb1cf24033a drm/ast: Map fbdev framebuffer while it's being displayed > a92f80044c623 drm/vram-helpers: Add kmap ref-counting to GEM VRAM objects > 90f479ae51afa drm/mgag200: Replace struct mga_fbdev with generic > framebuffer emulation > f1f8555dfb9a7 drm/bochs: Use shadow buffer for bochs framebuffer console > > commit: > f1f8555dfb ("drm/bochs: Use shadow buffer for bochs framebuffer console") > 90f479ae51 ("drm/mgag200: Replace struct mga_fbdev with generic > framebuffer emulation") > 8f7ec6bcc7 ("drm/mgag200: Map fbdev framebuffer while it's being > displayed") > > f1f8555dfb9a70a2 90f479ae51afa45efab97afdde 8f7ec6bcc75a996f5c6b39a9cf > testcase/testparams/testbox > ---------------- -------------------------- -------------------------- > --------------------------- > %stddev change %stddev change %stddev > \ | \ | \ > 43921 -18% 35884 -17% 36629 > vm-scalability/performance-300s-8T-anon-cow-seq-hugetlb/lkp-knm01 > 43921 -18% 35884 -17% 36629 > GEO-MEAN vm-scalability.median > The regression goes from -18% to -17%, if I understand this correctly. This is strange, because the patch set restores the way that the original code worked. The heavy map/unmap calls in the fbdev code are gone. Performance should have been back to normal. I'd like to prepare a patch set for entirely reverting all changes. Can I send it to you for testing? Best regards Thomas > Best Regards, > Rong Chen > >> >> Best regards >> Thomas >> >>> Thanks, >>> Feng >>> >>> >>>> Best regards >>>> Thomas >>>> >>>>> drm/fb-helper: Map DRM client buffer only when required >>>>> This patch changes DRM clients to not map the buffer by >>>>> default. The >>>>> buffer, like any buffer object, should be mapped and unmapped >>>>> when >>>>> needed. >>>>> An unmapped buffer object can be evicted to system memory >>>>> and does >>>>> not consume video ram until displayed. This allows to use >>>>> generic fbdev >>>>> emulation with drivers for low-memory devices, such as ast and >>>>> mgag200. >>>>> This change affects the generic framebuffer console. >>>>> HW-based consoles >>>>> map their console buffer once and keep it mapped. Userspace >>>>> can mmap this >>>>> buffer into its address space. The shadow-buffered framebuffer >>>>> console >>>>> only needs the buffer object to be mapped during updates. >>>>> While not being >>>>> updated from the shadow buffer, the buffer object can remain >>>>> unmapped. >>>>> Userspace will always mmap the shadow buffer. >>>>> which may add more load when fbcon is busy printing out messages. >>>>> >>>>> We are doing more test inside 0day to confirm. >>>>> >>>>> Thanks, >>>>> Feng >>>>> _______________________________________________ >>>>> dri-devel mailing list >>>>> dri-devel@xxxxxxxxxxxxxxxxxxxxx >>>>> https://lists.freedesktop.org/mailman/listinfo/dri-devel >>>>> >>>> -- >>>> Thomas Zimmermann >>>> Graphics Driver Developer >>>> SUSE Linux GmbH, Maxfeldstrasse 5, 90409 Nuernberg, Germany >>>> GF: Felix Imendörffer, Mary Higgins, Sri Rasiah >>>> HRB 21284 (AG Nürnberg) >>>> >>> >>> >>> _______________________________________________ >>> dri-devel mailing list >>> dri-devel@xxxxxxxxxxxxxxxxxxxxx >>> https://lists.freedesktop.org/mailman/listinfo/dri-devel >>> > -- Thomas Zimmermann Graphics Driver Developer SUSE Linux GmbH, Maxfeldstrasse 5, 90409 Nuernberg, Germany GF: Felix Imendörffer, Mary Higgins, Sri Rasiah HRB 21284 (AG Nürnberg)
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