err:alsa:wine_snd_pcm_recover underrun occurred Yep confirmation of a pulseaudio shot gun if running in full. Since at or near the fail a underrun happens. This is enough to crash or cause pulseaudio to stop putting out audio on everything. Reason why seeing this. "ALSA lib pcm_pulse.c:1008:(_snd_pcm_pulse_open) Unknown field handle_underrun" Tells us that pulseaudio will not recover from a underrun event and the err above confirms the exist of that problem. Is basically a o that is why full is not working moment. "err:d3d:device_resource_released Buffer 0x2ea93b70 is still in use by stateblock 0x1ba608 as index buffer. " That is a strange error. Next item really requires running with pasuspender with wine set emulation. Ok wine is going to hog the audio doing this due to no mixer in most cases. But this does remove pulseaudio from mix. If wine is still failing in pasuspender mode with wine set emulation then its 100 percent a bug in wine alsa with the programs you are using. pasuspender mode cannot have full either because you most likely not have a mixer. So is a wine bug report. If it works with pasuspender something from pulseaudio is messing with us. So it is a bug report to pulseaudio due to there alsa emulation being faulty for some reason. Yes I had to get you using emulation before I could ask you todo the next test. Full in pasuspender mode also fails in bad ways due to missing mixer. Also some programs just switching on emulation make the problem with pulseaudio disappear.