Mathias Lundgren wrote: >>>I'm not sure I saw a lot of documentation. I saw some doco for audigy in >>>ld10k1, I guess a lot is applicable on an sblive, but by reading that I >>> >>> >>The init_live script appears to have some naming issues FWIW. >> >> >> > >Yes, it seems so. I located it to the line that results in the following >output: > >/usr/local/bin/lo10k1 -n --ctrl "c-Left,Right:Wave Playback >Volume,t-Wave Playback Volume:1,c-LeftSurr,RightSurr:Wave Surro >und Playback Volume,t-Wave Surround Playback Volume:1,c-Center:Wave >Center Playback Volume,t-Wave Center Playback Volume:1,c >-LFE:Wave LFE Playback Volume,t-LFE Playback Volume:1" --patch_name >"Wave Multi Volume" -a simple.emu10k1 > >Apparently c- has to do with "concatenating controls", not sure what it >means... simple.emu10k1 was loaded when I used this instead: > >lo10k1 -n --ctrl "" --patch_name "Wave Multi Volume" -a simple.emu10k1 > >I guess it breaks things... > > > >>>can't really relate it to the gui. I've managed to load effects, but I >>> >>> >>I keep getting "not enough tram" or similar when I try to load FX. >>Can you clue me on what you did? >> >> >> > >I launched ld10k1 with -t 7, it says it initializes tram with 1024k. >Whatever that means... > > > as far as i can remember, tram is the onboard memory for the emu10k1 chip - different dsp effects take up different amounts of the cards memory, so you can't load up an unlimited number of effects ... i think the loading of soundfonts would also reduce the available tram size? shayne