On Wed, Sep 10, 2014 at 02:09:07PM -0700, Keith Packard wrote: > [PATCH 2/2] Correct BO allocation alignment > > This patch makes UXA and Mesa agree about how buffers are allocated > for images. Without this, UXA was requiring larger padding, which > meant that converting some textures into pixmaps using DRI3 would > fail. That extra alignment is due to gen2 and early gen3 (if (!intel->has_relaxed_fencing) covers them). -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx