Re: [Gimp-web] Alexandre Prokoudine attacks on GIMP critics around the Web

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One question to ask is why are Procreate and Photoshop so popular with
digital painters and Photoshop wasn't even originally designed for this?
One major reason for this is the way the internal textures to the brushes
are handled. Photoshop isn't even super fast for painting but this feature
gives lovely brush textures. Clip Paint Studio does this but it does it in
a crap way.

On Wed, 9 Jan 2019 at 05:40, Ryan Stark <effluxion@xxxxxxxxxxxxxx> wrote:

> Lets look at this simple constrain to straight line method. I don't know
> of other programs which allow pressure sensitivity to work with that
> although maybe some do. That might make the tool unique.
>
> On Wed, 9 Jan 2019 at 05:21, Ryan Stark <effluxion@xxxxxxxxxxxxxx> wrote:
>
>> Ardour is poor and there were lots of DAWs being developed on Linux
>> (probably still are but I don't look into it any more). Paul at Ardour is
>> arrogant. It doesn't matter if he is funded. That doesn't make Ardour a
>> success in terms of how it works. If you install Reaper on Linux there is
>> absolutely no comparison whatsoever and Reaper can be run free or a small
>> licence charge. Ardour tried to be Protools. This is what not to do if you
>> develop open source software. It has to have something unique about it.
>> Blender has a lot of unique features. Another superb and unique open source
>> program is Wings 3D. Simple but brilliantly designed. I love that program
>> even although I don't use it much. This is what makes people have a passion
>> about the software which is absolutely needed for open source. They can
>> rightly claim that they have something better than what commercial software
>> provides.
>>
>> If you look at what they are doing in the Mypaint brush engine. It is
>> also unique. The new features in the brush engine can create results that
>> are amazing and unlike any other program yet the basic concept is quite
>> simple.
>>
>> Gimp certainly is trying to be a kind of Photoshop. It doesn't have
>> enough unique features about it. One very cool absolutely unique feature
>> that everybody actually ignores is that all the parameters can be
>> controlled via MIDI. This beats any other method out there for hardware
>> controlling even image editing software, in particular if you are using it
>> for painting. However, the brush engine is painfully slow so what is the
>> point.
>>
>> So there will never be a method to simply draw individual straight lines
>> on the canvas without unnecessary tools appearing on the canvas? The bezier
>> tool is for when you want to do precise things. Drawing simple lines is a
>> different idea. This is why most other programs follow the simple command
>> to constrain to a straight line.
>>
>> On Wed, 9 Jan 2019 at 03:18, Alexandre Prokoudine <
>> alexandre.prokoudine@xxxxxxxxx> wrote:
>>
>>> On Wed, Jan 9, 2019 at 5:42 AM Ryan Stark via gimp-developer-list wrote:
>>> >
>>>
>>> You know, I started having my suspicions while reading your first
>>> email where you complained that GIMP tries to do everything, then
>>> proceeded complaining it is focused on photo editing rather than doing
>>> other things (mutually exclusive statements).
>>>
>>> > Mypaint is different from Gimp because obviously the brush engine is
>>> unique
>>>
>>> It's not unique. Several applications now use MyPaint's brush engine,
>>> including GIMP. And that isn't even the only "difference" between
>>> MyPaint and GIMP. They are conceptually different applications. Surely
>>> I don't need to tell you about things like the infinite canvas?
>>>
>>> > but if Gimp was better Krita would not be needed in my opinion.
>>>
>>> People have always scratched their itches. What's the shocking news?
>>>
>>> > This is how audio programs gotdamaged on Linux. Several competing
>>> projects.
>>>
>>> There is virtually zero competition among free/libre DAWs on Linux,
>>> because there is just one functional DAW, which is Ardour.
>>>
>>> Everything else with the sole exception for Qtractor does MIDI
>>> sequencing and some score editing, with overly simplistic audio
>>> editing, because everything else is stuck in the early 2000s when the
>>> Linux crowd thought that separating MIDI from audio was the real deal,
>>> and JACK would rule them all (it didn't).
>>>
>>> Paul recognized the problem relatively early on, that's why MIDI
>>> started being worked on around 2007.
>>>
>>> If you think there is any competition, try recording multiple audio
>>> inputs into MusE or Rosegarden using external control surfaces, with
>>> VCA for track groups, do quick fades and crossfades, then tell me how
>>> it worked for you.
>>>
>>> > Ardour should have been the open source DAW but will never ever
>>> compete now partly due to the arrogant style of development ethos.
>>>
>>> What are you even talking about? :)))
>>>
>>> > Open source audio is now completely dead because vastly superior
>>> commercial apps moved onto Linux.
>>> > There is absolutely no way now for an open source project to compete
>>> with
>>> > running for example Reaper on Linux.
>>>
>>> Open source audio is so dead that Paul's development efforts are fully
>>> funded every month long before the month is over, and he gives the
>>> spare funds to other contributors. Robin is paid by Harrison to work
>>> on both Mixbus and Ardour. And original MIxbus team contribute to
>>> Ardour on regular basis. That's how dead it is.
>>>
>>> > Gimp tries to be Photoshop
>>>
>>> It does not. I don't know where you are getting all these funny ideas
>>> from :)
>>>
>>> > Saying that a bezier tool is somehow a step further than a simple tool
>>> to
>>> > draw straight lines is the sort of crazy idea that is exactly the
>>> problem
>>> > with Gimp. In Photoshop and other apps you click a key command and
>>> draw a
>>> > single line or lots of lines anywhere without even seeing any tool on
>>> the
>>> > canvas.
>>>
>>> You mean the latest Photoshop CC still has no clue how to show people
>>> what they are drawing on the canvas? And that's great why, exactly?
>>>
>>> > It seems that in Gimp such a simple idea wasn't thought of. The
>>> > shift command for drawing straight lines in Gimp doesn't achieve the
>>> same
>>> > very simple task.
>>>
>>> Yeah, better drawing tools are definitely in the plans. But If you
>>> want us to show people blank canvas while they draw, then no, not
>>> gonna happen.
>>>
>>> Alex
>>>
>>
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