Re: Composition rendering time instance

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Am Mittwoch, 8. Juli 2009 schrieb Martin Nordholts:
> On 07/08/2009 08:45 PM, Martin Nordholts wrote:
> > On 07/08/2009 08:26 PM, Tobias Ellinghaus wrote:
> >> And AFAIK GEGL
> >> uses trees of nodes.
> >
> > This is wrong, GEGLs image processing structure is a directed acyclic
> > graph, one output node can be connected to several input nodes.
> >
> >  / Martin
>
> Make that "the output pad of a node can be connected to input pads of
> any number of other nodes.
>
>   / Martin

Thank you for the clarification. I have to admit that I never programmed with 
GEGL and only knew what I read.

Tobias

Attachment: signature.asc
Description: This is a digitally signed message part.

_______________________________________________
Gimp-developer mailing list
Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx
https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer

[Index of Archives]     [Video For Linux]     [Photo]     [Yosemite News]     [gtk]     [GIMP for Windows]     [KDE]     [GEGL]     [Gimp's Home]     [Gimp on GUI]     [Gimp on Windows]     [Steve's Art]

  Powered by Linux