Re: Composition rendering time instance

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On 07/08/2009 08:45 PM, Martin Nordholts wrote:
> On 07/08/2009 08:26 PM, Tobias Ellinghaus wrote:
>> And AFAIK GEGL
>> uses trees of nodes.
>
> This is wrong, GEGLs image processing structure is a directed acyclic 
> graph, one output node can be connected to several input nodes.
>
>  / Martin
>

Make that "the output pad of a node can be connected to input pads of 
any number of other nodes.

  / Martin


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