On 07/08/2009 08:26 PM, Tobias Ellinghaus wrote: > And AFAIK GEGL > uses trees of nodes. This is wrong, GEGLs image processing structure is a directed acyclic graph, one output node can be connected to several input nodes. / Martin _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer