On Wed, Dec 04, 2002 at 05:05:13AM -0500, Patrick McFarland wrote: > It should still have a 16-bit floating point because you cant use sse > acceleration with double floats unless you have sse2 (which is like no one.) Single floats are 32 bits each. Double floats are 64 bits each. /* Steinar */ -- Homepage: http://www.sesse.net/