Re: floating point (was: Re: [Gimp-developer] R&H on Film Gimp and GIMP)

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On Wed, Dec 04, 2002 at 05:05:13AM -0500, Patrick McFarland wrote:
> It should still have a 16-bit floating point because you cant use sse
> acceleration with double floats unless you have sse2 (which is like no one.)

Single floats are 32 bits each. Double floats are 64 bits each.

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