floating point (was: Re: [Gimp-developer] R&H on Film Gimp and GIMP)

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Tue, Dec 03, 2002 at 06:39:16PM -0800, Jonathan Cohen wrote:

> We are seriously considering ripping out all modes except for
> 32-bit floating point. This would drastically simplify the internal
> rendering engine and allow us to optimize it significantly.  Since we
> don't see any real reasons why high-end paint work could not be done
> entirely in 32-bit float, this is a reasonable thing.  

I'm just curious: What do you get by using 32-bit _float_? Why not use
1.31-Bit Fixed Point? It should have a higher precision than 32-bit
float - at least, it's precision is steady.

Bye, Tino.

-- 
             * LINUX - Where do you want to be tomorrow? *
                  http://www.tu-chemnitz.de/linux/tag/

[Index of Archives]     [Video For Linux]     [Photo]     [Yosemite News]     [gtk]     [GIMP for Windows]     [KDE]     [GEGL]     [Gimp's Home]     [Gimp on GUI]     [Gimp on Windows]     [Steve's Art]

  Powered by Linux