On 5/9/07, Mark Probst <mark.probst@xxxxxxxxx> wrote: > On 5/9/07, Øyvind Kolås <pippin@xxxxxxxx> wrote: > > Not sure what you mean by this, but it should be possible to rig up a > > channel mixer using the arithmetic operations + component > > extraction/muxing nodes. > > That's what I was thinking, too, but I wonder about the performance of > such an approach? Would it be significantly slower than doing it all > in one node? > > Also: Are there already component extraction/muxing operations? Component extraction/muxing operations are not already in place, and doing it this way is bound to be significantly slower since it would involve quite a few copies of the data. > I guess I just discovered that the operations list on the GEGL > homepage is not complete (at least gray, remap and the bilateral > filter are missing). Is there a complete operations list somewhere or > do I have to go through the source files to learn what's already > there? The operations on the webpage are the full set of operations compiled and installed by default for the previous release. A website documenting your source tree can be found in docs/operations.html, you can even make that documentation document the work in progress operations in operations/workshop/ by invoking make there, and invoking make in docs/ again. /Øyvind K. -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ http://ffii.org/ _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer