[Gegl-developer] Tile sizes...

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Hi,

I was just wondering...tiles sed in the GIMP are 64x64 bit right?
I suppose that is the default value for GEGL as well.

So here are my questions: when was this sized picked up?
Is it machinne dependant? (I mean, one thing are the 486's from when 
the GIMP came into existence, other thing are today's Pentium IV, and 
another thing will be tomorrow 1024bitUltraWideX Cell-Quantum-Laser 
Microprocessors.

And the other question is : does GEGL have provisions for other tile 
sizes?  I guess so.

Regards,

	JS
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