Re: Doom engines

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On 10/02/2011 09:43 PM, Hans de Goede wrote:
> 
> So how to move forward with this. I'm afraid I've other priorities, so I
> hope you
> can make some time for this. If you can do a new version based on the
> above comments,
> and also a proposed patch for vavoom to move vavoom over to using this,
> then I'll review
> the new package and add the changes to vavoom, does that sound like a
> good idea?
> 
> Note I promise to be quicker with responding the next time around.

I am busy with FUDCon India work now but I will provide a revised
version when I find time.  It is not a problem if you take time to
reply.  This isn't urgent work by any standard.

Rahul
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