So, essentially, I totally misunderstood the AGI file format. :) Oops. :) I'll get reviews ready. (goes off to read RTFM) > Jon Ciesla wrote: >> Open the template game. >> Resource->Add. >> Select the VIEWDIR file. >> Choose VIEW, and an unused view number. >> Click Ok. >> Click the new view. >> Click Edit. >> In the new window, Click File->Save to Game. >> >> This can be worked around by extracting and re-importing an existing >> view. >> I think the new empty view is corrupt by default. >> > > The problem is that you're opening the viewdir file as if it were a view, > but > it is not, its some kinda dictionary file containing views, it is not a > "view" > file, hence you also need to change the file type before you can open the > viewdir file. I admit that agistudio should complain that viewdir is not a > valid view file rather then try to read it and create an invalid view > (looking > empty, but take a look at the number of loops and cells!) > > The correct method to add a new really empty view is to go to tools->view > editor, which will give you an editor with a truely empty view. Then you > can > save this with "file->save to game" in the view editor > > Or you can copy an existing view by first editing it from the resources > window > and then choose "file->save to game as" > > Regards, > > Hans > -- novus ordo absurdum _______________________________________________ Fedora-games-list mailing list Fedora-games-list@xxxxxxxxxx http://www.redhat.com/mailman/listinfo/fedora-games-list