Re: FreeSCI

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Jon Ciesla wrote:
Brilliant! I've got it packaged and am ready to submit NAGI for review. The only thing holding me up now is when I was testing, I ran into a
problem where trying to save a view object to a game in AGIStudio will
segfault.  GDB complains about something at line 313 in view.cpp, which
makes sense given that all other objects save just fine.

I'll contact upstream unless someone cares to look and sees something
obvious.


Well if you can send me an srpm (link) then I can take a shot. This sounds like a straightforward segfault, and I'm quite good at fixing those.

Regards,

Hans


p.s.

Although I think that shipping nagi as a development tool needed by agistudio is fine, I think we should still clear this with Spot (he usually takes the decisions on stuff like this). And it would still help if we had a couple of freely redistributable games.

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