> > - I still say the libGL devel stuff and libGLU should be split from > > xorg-x11-devel. > > You keep saying that. But, why? There is no other/alternative GL > implementation in Core or Extras (Nvidia's doesn't/shouldn't count in > this discussion). Why do you keep saying that Nvidia's does not count. What exactly is the problem with their GL headers/library? > On the other hand, I thought one of Mike's original motivations for > splitting off Mesa-GL was to allow for drop-in replacements. I'm not sure > if there is value anymore in packaging these separately. I heard X will be modularized for FC5 so all libraries will be split up like that. Is that not the case? -- Ivan Gyurdiev <ivg2@xxxxxxxxxxx> Cornell University