Re: grip being removed [Re: rawhide report: 20050120 changes]

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fre 2005-01-28 klockan 10:28 -0700 skrev Ivan Gyurdiev:
> On Fri, 2005-01-28 at 18:26 +0100, Peter Backlund wrote:
> > fre 2005-01-28 klockan 10:07 -0700 skrev Ivan Gyurdiev:
> > > > - some sort of alternatives system or post-install scripts to 
> > > >   find correct provider of libGL.so.1
> > > 
> > > That should be libGL.so.
> > > 
> > > Let me demonstrate. After today's X upgrades:
> > 
> > [snip]
> > 
> > [root@localhost ~]# rpm -qa \*nvidia\* \*Mesa\*
> > kernel-module-nvidia-2.6.10-1.741_FC3-1.0.6629-0.lvn.6
> > kernel-module-nvidia-2.6.9-1.724_FC3-1.0.6629-0.lvn.6
> > xorg-x11-Mesa-libGLU-6.8.1-12.FC3.21
> > xorg-x11-Mesa-libGL-6.8.1-12.FC3.21
> > nvidia-glx-1.0.6629-0.lvn.6
> > nvidia-glx-devel-1.0.6629-0.lvn.6
> > 
> > Both nvidia-glx and Mesa are installed.
> 
> Try this:
> glxinfo|grep version
> 
> Are the versions the same?

No:

[peter@localhost]~% glxinfo| grep version
server glx version string: 1.2
client glx version string: 1.3
OpenGL version string: 1.2 (1.5 Mesa 6.1)
glu version: 1.3

What problems would that create? I've played a number of OpenGL games,
such as Quake3 and Doom3, and never seen any glitches in them or in any
screensaver, and I always keep Mesa installed btw.

Could you provide a real-world example of code that does not build and
run the way you want it, so that I can test it?

/Peter 

 



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