Re: [Regression] drm/scheduler: track GPU active time per entity

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On 4/5/23 18:09, Luben Tuikov wrote:
On 2023-04-05 10:05, Danilo Krummrich wrote:
On 4/4/23 06:31, Luben Tuikov wrote:
On 2023-03-28 04:54, Lucas Stach wrote:
Hi Danilo,

Am Dienstag, dem 28.03.2023 um 02:57 +0200 schrieb Danilo Krummrich:
Hi all,

Commit df622729ddbf ("drm/scheduler: track GPU active time per entity")
tries to track the accumulated time that a job was active on the GPU
writing it to the entity through which the job was deployed to the
scheduler originally. This is done within drm_sched_get_cleanup_job()
which fetches a job from the schedulers pending_list.

Doing this can result in a race condition where the entity is already
freed, but the entity's newly added elapsed_ns field is still accessed
once the job is fetched from the pending_list.

After drm_sched_entity_destroy() being called it should be safe to free
the structure that embeds the entity. However, a job originally handed
over to the scheduler by this entity might still reside in the
schedulers pending_list for cleanup after drm_sched_entity_destroy()
already being called and the entity being freed. Hence, we can run into
a UAF.

Sorry about that, I clearly didn't properly consider this case.

In my case it happened that a job, as explained above, was just picked
from the schedulers pending_list after the entity was freed due to the
client application exiting. Meanwhile this freed up memory was already
allocated for a subsequent client applications job structure again.
Hence, the new jobs memory got corrupted. Luckily, I was able to
reproduce the same corruption over and over again by just using
deqp-runner to run a specific set of VK test cases in parallel.

Fixing this issue doesn't seem to be very straightforward though (unless
I miss something), which is why I'm writing this mail instead of sending
a fix directly.

Spontaneously, I see three options to fix it:

1. Rather than embedding the entity into driver specific structures
(e.g. tied to file_priv) we could allocate the entity separately and
reference count it, such that it's only freed up once all jobs that were
deployed through this entity are fetched from the schedulers pending list.

My vote is on this or something in similar vain for the long term. I
have some hope to be able to add a GPU scheduling algorithm with a bit
more fairness than the current one sometime in the future, which
requires execution time tracking on the entities.

Danilo,

Using kref is preferable, i.e. option 1 above.

I think the only real motivation for doing that would be for generically
tracking job statistics within the entity a job was deployed through. If
we all agree on tracking job statistics this way I am happy to prepare a
patch for this option and drop this one:
https://lore.kernel.org/all/20230331000622.4156-1-dakr@xxxxxxxxxx/T/#u

Hmm, I never thought about "job statistics" when I preferred using kref above.
The reason kref is attractive is because one doesn't need to worry about
it--when the last user drops the kref, the release is called to do
housekeeping. If this never happens, we know that we have a bug to debug.


I tied it to the use case of (accumulated) job statistics since I think using kref might only make sense if we have a reason why a job needs to access the entity it was deployed through. And the only real reason to keep this connection seems to be (accumulated) job statistics.

If it is only about allowing drivers to derive a driver specific entity structure from a job I think it might depend on whether this is a "typical application" nearly every driver does (which it seems not to be) or if it is an exception.

In the latter case the driver could still store the corresponding pointers in its driver specific structures and take care of not freeing the structure the entity is embedded in until it is safe to do so.

Since it was already tried twice to generically get (accumulated) job statistics into entities personally I think doing so plus using kref would be quite nice. However, I'd like to be sure this fits for everyone's use cases.

Regarding the patch above--I did look around the code, and it seems safe,
as per your analysis, I didn't see any reference to entity after job submission,
but I'll comment on that thread as well for the record.

Regards,
Luben


Christian mentioned amdgpu tried something similar to what Lucas tried
running into similar trouble, backed off and implemented it in another
way - a driver specific way I guess?


Lucas, can you shed some light on,

1. In what way the current FIFO scheduling is unfair, and
2. shed some details on this "scheduling algorithm with a bit
more fairness than the current one"?

Regards,
Luben


2. Somehow make sure drm_sched_entity_destroy() does block until all
jobs deployed through this entity were fetched from the schedulers
pending list. Though, I'm pretty sure that this is not really desirable.

3. Just revert the change and let drivers implement tracking of GPU
active times themselves.

Given that we are already pretty late in the release cycle and etnaviv
being the only driver so far making use of the scheduler elapsed time
tracking I think the right short term solution is to either move the
tracking into etnaviv or just revert the change for now. I'll have a
look at this.

Regards,
Lucas

In the case of just reverting the change I'd propose to also set a jobs
entity pointer to NULL  once the job was taken from the entity, such
that in case of a future issue we fail where the actual issue resides
and to make it more obvious that the field shouldn't be used anymore
after the job was taken from the entity.

I'm happy to implement the solution we agree on. However, it might also
make sense to revert the change until we have a solution in place. I'm
also happy to send a revert with a proper description of the problem.
Please let me know what you think.

- Danilo









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