Hi Luben, Am Dienstag, dem 04.04.2023 um 00:31 -0400 schrieb Luben Tuikov: > On 2023-03-28 04:54, Lucas Stach wrote: > > Hi Danilo, > > > > Am Dienstag, dem 28.03.2023 um 02:57 +0200 schrieb Danilo Krummrich: > > > Hi all, > > > > > > Commit df622729ddbf ("drm/scheduler: track GPU active time per entity") > > > tries to track the accumulated time that a job was active on the GPU > > > writing it to the entity through which the job was deployed to the > > > scheduler originally. This is done within drm_sched_get_cleanup_job() > > > which fetches a job from the schedulers pending_list. > > > > > > Doing this can result in a race condition where the entity is already > > > freed, but the entity's newly added elapsed_ns field is still accessed > > > once the job is fetched from the pending_list. > > > > > > After drm_sched_entity_destroy() being called it should be safe to free > > > the structure that embeds the entity. However, a job originally handed > > > over to the scheduler by this entity might still reside in the > > > schedulers pending_list for cleanup after drm_sched_entity_destroy() > > > already being called and the entity being freed. Hence, we can run into > > > a UAF. > > > > > Sorry about that, I clearly didn't properly consider this case. > > > > > In my case it happened that a job, as explained above, was just picked > > > from the schedulers pending_list after the entity was freed due to the > > > client application exiting. Meanwhile this freed up memory was already > > > allocated for a subsequent client applications job structure again. > > > Hence, the new jobs memory got corrupted. Luckily, I was able to > > > reproduce the same corruption over and over again by just using > > > deqp-runner to run a specific set of VK test cases in parallel. > > > > > > Fixing this issue doesn't seem to be very straightforward though (unless > > > I miss something), which is why I'm writing this mail instead of sending > > > a fix directly. > > > > > > Spontaneously, I see three options to fix it: > > > > > > 1. Rather than embedding the entity into driver specific structures > > > (e.g. tied to file_priv) we could allocate the entity separately and > > > reference count it, such that it's only freed up once all jobs that were > > > deployed through this entity are fetched from the schedulers pending list. > > > > > My vote is on this or something in similar vain for the long term. I > > have some hope to be able to add a GPU scheduling algorithm with a bit > > more fairness than the current one sometime in the future, which > > requires execution time tracking on the entities. > > Danilo, > > Using kref is preferable, i.e. option 1 above. > > Lucas, can you shed some light on, > > 1. In what way the current FIFO scheduling is unfair, and > 2. shed some details on this "scheduling algorithm with a bit > more fairness than the current one"? I don't have a specific implementation in mind yet. However the current FIFO algorithm can be very unfair if you have a sparse workload compete with one that generates a lot of jobs without any throttling aside from the entity queue length. By tracking the actual GPU time consumed by the entities we could implement something with a bit more fairness like deficit round robin (don't pin me on the specific algorithm, as I haven't given it much thought yet). Regards, Lucas