[Bug 107581] Graphics Not Rendered Due to Missing 4.5 COMPAT Profile

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Bug ID 107581
Summary Graphics Not Rendered Due to Missing 4.5 COMPAT Profile
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter ben@xnode.org
QA Contact dri-devel@lists.freedesktop.org

Created attachment 141109 [details]
Lack of rendered image

Slightly obtuse issue as it's a game inside Wine.

No Man's Sky used to work if you faked a compatibility profile. This no-longer
works as, since the last game update, it seems they are actually using some of
the COMPAT mode features. The result of this is that the game menu renders
fine, but any of the "3D" graphics in the game are either missing or just
render completely white.

e.g. the starfield during loading should be various pinkish colours, but
instead you just see a black screen. Once in-game, you should see the game
world, but instead just have a (what seems to be non-refreshing) white screen.

The game seems to be fine on Nvidia cards using their proprietary driver.

Attached is an image of the issue to see specific what I'm referring to and a
trace, from launch of the game, to a few minutes in game, to exiting the game.
Generated with APITrace (I'll attach the trace in the next comment).


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