What | Removed | Added |
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CC | nethershaw@gmail.com |
Comment # 17
on bug 107581
from Matthew Vaughn
I've been following this issue since it was reported and I would like to contribute if I can. Since the bug status is currently "NEEDINFO" I will endeavor to provide corroborating details and offer my platform for investigation and testing. I can begin by validating everything discussed in the comments so far. The issue presents itself on my platform exactly as Benjamin documented. My platform only differs slightly: OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.26.0, 4.18.4-gentoo, LLVM 6.0.1) OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.0-rc4 The patches Timothy provided apply and build perfectly, and with the suggested environment variables set while running NMS I can also exactly reproduce Benjamin's result. World assets render correctly; the game is playable; the galaxy map "clouds" are not visible; there appear to be significant artifacts in the semi-transparent background textures of most UI elements (conversation dialogs and the tab menu). My first attempt at reproducing the problem and using the proposed patches was done on Mesa 18.2.0-rc4 built from source, but I have no problem in principle with testing further against the current 18.3.0 development branch. I am happy to test additional patches and gather any additional information upon request. Thank you for starting the work.
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