> In my humble opinion.... (humble but strong ;)... that´s what Java is for. > :) to isolate app development from the underlying complexities of each > system. With OpenJDK 7 on almost every distro, soon OpenJDK 8, and JavaFX > -soon to be fully open source, see below- things will only get better. I don't know any serious games producer who considers Java anything but a comedy item. Having written stuff using the ghastly java on phones I can see why. > http://java.dzone.com/articles/major-javaone-announcement > > Not many people say it, but the VM in Android is one of the reasons of its > appeal Almost all the game stuff is written as mostly native code. Android actually has the same underlying problems as every other platform (Mac included) - varying CPU power - different graphics drivers with different bugs to work around and different performance problems In the Linux space what the games people seem to be doing now is realising that they should just replace "Linux" with "Ubuntu" and they'll cover all the general end user bases, and the techie oriented distros will work out themselves how to to make it work 8) Alan -- users mailing list users@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe or change subscription options: https://admin.fedoraproject.org/mailman/listinfo/users Guidelines: http://fedoraproject.org/wiki/Mailing_list_guidelines Have a question? Ask away: http://ask.fedoraproject.org