On Tue, 04 Dec 2001 11:05:08 +0100, Andreas Koch <mail@kochandreas.com> wrote: >That is, the user that will play my games needs a >"Transgaming license" ? >Or I, as the developer, need to get it to include >some stuff in my windows(!!!) app that makes it >compatible to Wine(X) ? If you distribute your app on Windows only it's not necessary since Direct3D is distributed by Ms free on charge... but on Ms operating systems only, of course. If you distribute your app on Linux, since Direct3D is not part of this particular operating system, if you want it to run you will need to distribute proprietary Transgaming code. That means a license. Or ask your users to install and compile WineX separately, as a download from Transgaming. I have no relation to Transgaming, so it would be better to take a look at their conditions. Or don't use Direct3D : remember that the rest of DirectX is included in plain old Wine. Or wait till Transgaming get 20000 suscriptions, after which they are supposed to release their Direct3D code into Wine. Gerard