Stone schrieb: > > > > C.Y.M. maybe you could test this fix and if it works I will include it > into the next version of Enigma. > > > > What is the fix? I see the section of the code that Udo is talking > about, but I am not really sure how it is supposed to be. > > Best Regards. You should change a part of void cText2SkinStatus::UpdateEvents(void) in status.c so it looks like that: > if (!dummy.IsSingleEvent()) // add 4 additional rep. timer > { > int j = 0; > do > { > j++; // just to avoid a endless loop > dummy.Skip(); > dummy.Matches(); // Refresh start- and end-time > } while (!dummy.DayMatches(dummy.StartTime()) && (j < 7)); > } This works here. Also with the official release of Klaus.