On Wed, Aug 08, 2012 at 05:24:30AM -0400, Yaniv Kaul wrote: > ----- Original Message ----- > > On Tue, Aug 07, 2012 at 03:43:11PM -0300, Erlon Cruz wrote: > > > From: Erlon Cruz <erlon.cruz@xxxxxxxxxxxxxxxxxx> > > > > > > Signed-off-by: Erlon R. Cruz <erlon.cruz@xxxxxxxxxxxxxxxxxx> > > > Signed-off-by: Fabiano Fidêncio > > > <Fabiano.Fidêncio@xxxxxxxxxxxxxxxxxxxxx> > > > Signed-off-by: Rafael F. Santos > > > <Rafael.Santos@xxxxxxxxxxxxxxxxxxxxx> > > > --- > > > server/glz_encoder.c | 2 +- > > > 1 files changed, 1 insertions(+), 1 deletions(-) > > > > > > diff --git a/server/glz_encoder.c b/server/glz_encoder.c > > > index 1ec1f9b..f8415a8 100644 > > > --- a/server/glz_encoder.c > > > +++ b/server/glz_encoder.c > > > @@ -261,7 +261,7 @@ int glz_encode(GlzEncoderContext > > > *opaque_encoder, > > > encoder->cur_image.id = dict_image->id; > > > encoder->cur_image.first_win_seg = dict_image->first_seg; > > > > > > - encode_32(encoder, LZ_MAGIC); > > > + encode_32(encoder, htole32(LZ_MAGIC)); > > The correct thing to do here is drop LZ_MAGIC. No one needs it. > And the version stuff that follows it as well. It's useless. It's not useless to old clients as they won't be able to communicate with the server if these fields are not there. I think some people would hate us if we broke that ;) Christophe
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