Random spikes in OpenGL.

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On Monday 11 Feb 2002 1:38 am, you wrote:
> On Sun, 10 Feb 2002, Luke A. Guest wrote:
> >I have rh7.2 with a Voodoo3 2000 PCI card, but when I run any 3D programs,
> > I get random triangles all over the place. It is possible to work with,
> > but a little annoying when these spikes are drawn - it makes the display
> > look flickery.
> >
> >I never get any response on USENET, so I thought I'd try here.
> >
> >Anyone have any idea as to what it is seeing as X/GL has worked fine under
> >previous versions?
>
> There are some problems with Mesa and/or Glide3 which cause this,
> however nobody familiar with either has been interested enough in
> that hardware to try and fix the problem I believe.

Well, like I said, this is something that's happened since 7.1.

Luke.





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