Re: Colored auras around text when using DVI connector

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On Wed, 14 Jan 2004, Douglas Alan wrote:

>I have a Sony LCD monitor (an SDM-X73, in case that is relevant), and am
>trying to use it on Red Hat 9.0 with the monitor's DVI input.  It works
>fine for a while, but then something inevitably happens where with black
>text on a white or grey background, there are annoying color auras
>around the letters.  There are several different colors of aura and
>different letters will have different colored auras.  A wide letter,
>such as an "m", may have different auras on its different parts.
>
>Some other data that might be relevent:
>
>   - This problem does not happen if I use the monitors VGA input,
>     rather than the DVI input, but I would prefer to use the DVI input.
>
>   - This same problem happens on two different computers that have the
>     same model of monitor, so it doesn't seem like the problem is a
>     flakey monitor.
>
>   - Power cycling the monitor does not fix the problem, even for a
>     period of time.
>
>   - Rebooting the computer will fix the problem, but only for a while.
>
>   - Switching video cards from an ATI model to an nVidia model does not
>     fix the problem.
>
>   - The problem is not very noticable with fonts that are very thin --
>     they have to have a bit of thickness to them for the problem to be
>     readily apparent.
>
>   - Alas, I don't have a different model or make of LCD monitor with a
>     DVI input to see if the problem occurs with all DVI displays, or
>     just this model.
>
>
>Any ideas on what is going on here and how I might fix it?

You're using subpixel antialiasing, and probably have the 
subpixel orientation incorrectly configured.  Run the font 
properties dialog and try the various different options.  If none 
of them are appealing, disable subpixel antialiasing.  I believe 
the properties dialog calls it something more user friendly like 
"font smoothing" or somesuch.

For those who have no idea what I'm talking about, subpixel 
rendering is a technique which is useable on LCD displays where 
the rendering of fonts and other graphics can be improved by 
knowing the order of the red, green and blue components on the 
LCD display.  By knowing wether they go from left to right or top 
to bottom, and wether they are RGB or RBG in order, the 
horizontal or vertical resolution can be virtually tripled on the 
display, by addressing individual color components rather than 
treating each pixel on screen as a traditional pixel.  This 
allows fonts, lines and other images to be rendered much more 
nicely as the resolution is effectively tripled in one direction.
However, if the orientation or order is misconfigured, this will 
result in color information intended by the font rendering 
engine, being interpreted differently by the LCD display, and 
blue or reddish orange blur effects become visible at the edges 
of fonts.

For detailed information on how and why this works, to understand 
how you can benefit, see:  http://www.grc.com/cleartype.htm


Hope this helps.


-- 
Mike A. Harris     ftp://people.redhat.com/mharris
OS Systems Engineer - XFree86 maintainer - Red Hat


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