testing the new sound driver for the iPhone

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> I posted earlier this year a build script that builds for both the phone and the simulator. Don't have a link, but its out there.

I assume you are talking about this one?

http://article.gmane.org/gmane.comp.voip.pjsip/9138/match=iphone+build

I have a very similar script :)

The interesting bits are:

1. I am surprised you got it working with gcc 4.2. When I use 4.2 I
get an error telling me that "-arch" is not supported. Which is why I
am still using 4.0. (Wondering if it needs to be -march for 4.2)

2. I am surprised you've got

  export CFLAGS="${CFLAGS} -I$SDKROOT/usr/include/gcc/darwin/4.2"

while I've added

    export CFLAGS="${CFLAGS} -I/Developer/SDKs/MacOSX10.5.sdk/usr/include"
    export LDFLAGS="${LDFLAGS} -L/Developer/SDKs/MacOSX10.5.sdk/usr/lib"

Anyway I've got it compiling for both Simulator and iPhone SDK 3.1.2 now.

cheers
--
Torsten



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