I posted earlier this year a build script that builds for both the phone and the simulator. Don't have a link, but its out there. On 31/12/2009, at 5:40 AM, Torsten Curdt wrote: > Hey Shayne, > >> Have you applied Samuels patch to 1.4 to activate 'legacy' device APIs? > > The one from > > http://code.google.com/p/siphon/downloads/list > > Yupp. > > I also verified that in pjmedia_aud_subsys_init() the driver count is > 1 including only the one pjmedia_legacy_factory .... But in the end it > was a stupid spelling error in an #ifdef :-) > Sorry, for the noise. > > One problem still left though. But that looks more like Mac tool chain problem. > > While audio works fine now for the device, the very same build still > fails for the iPhone simulator. I am still trying to figure out why it > can't find the headers files from the SDK frameworks. > > Seems like someone came across the same issue: > > http://stackoverflow.com/questions/1626579/compile-error-for-iphone-simulator > > cheers > -- > Torsten > > _______________________________________________ > Visit our blog: http://blog.pjsip.org > > pjsip mailing list > pjsip at lists.pjsip.org > http://lists.pjsip.org/mailman/listinfo/pjsip_lists.pjsip.org =================================== Shayne O'Neill Development Mobile, Web and Business process integration. shayne.oneill at gmail.com 0400247091 Ask me about how Alfresco can help your business grow.