On Thu, November 30, 2006 6:47 pm, Paul Novitski wrote: > A templating system requires the processor to merge content with > template. An inline markup assembly system requires the processor to > build the markup from function calls. Where is the technique that > doesn't take machine cycles? You did NOT just compare a function call with an fstat and disk seek and disk read as if they were equal?!!! Show me *ANY* machine on the planet where those two options have similar performance metrics. >>You have to parse them. > > Not necessarily. But if you do need to parse them, you need to write > the parsing engine only once. You mean all those templating languages are still on version 1.0 of their parser? I think not. PHP at least has been fairly stable and BC in its development over the years, in regards to what matters to a decent code layout structure -- So PHP is *MY* templating language, thank you very much. >>Also you have to track and manage them. > > Yes, as you must manage all the files that make up a project. Adding > a few more isn't a burden, especially if they bring clarity and > efficiency to the work. Few? Try 10 X as many for most templating solutions. -- Some people have a "gift" link here. Know what I want? I want you to buy a CD from some starving artist. http://cdbaby.com/browse/from/lynch Yeah, I get a buck. So? -- PHP General Mailing List (http://www.php.net/) To unsubscribe, visit: http://www.php.net/unsub.php