On Fri, Jan 15, 2010 at 12:03 AM, Rick L. Vinyard, Jr. <rvinyard@xxxxxxxxxxx> wrote: > Miguel Ojeda wrote: >> On Thu, Jan 14, 2010 at 10:48 PM, Rick L. Vinyard, Jr. >> <rvinyard@xxxxxxxxxxx> wrote: >>> Miguel Ojeda wrote: >>>> On Tue, Jan 5, 2010 at 1:14 AM, Jaya Kumar <jayakumar.lkml@xxxxxxxxx> >>>> wrote: >>>>> On Tue, Jan 5, 2010 at 6:48 AM, Pavel Machek <pavel@xxxxxx> wrote: >>>>>> >>>>>> Ok, but I guess you should cc auxdisplay people in future. >>>>> >>>>> Hi Pavel, >>>>> >>>>> I just looked at the drivers/auxdisplay directory and got a bit >>>>> confused. The reason I got confused is because auxdisplay is actually >>>>> an fbdev driver but it is outside of the drivers/video directory. It >>>>> looks like there has only been 1 commit and that was for the Samsung >>>>> KS0108 controller. It also sort of uses platform support but the way >>>>> it is abstracted is odd to my thinking. The controller is ks0108, so >>>>> in my mind that would be the code that would be platform independent, >>>>> and then that would use a board specific IO driver to push data (eg: >>>>> parport or gpio or usb). I think in the long term it would probably >>>>> make sense to write a cleaner approach with a drivers/video/ks0108.c >>>>> which is cleanly platform independent (and back within fbdev proper) >>>>> and then a board specific driver in the appropriate location that >>>>> handles the IO. >>>> >>>> I wrote long ago the driver(s) and people that reviewed it thought it >>>> was better to keep it outside. I think that if someone else is going >>>> to need ks0108, then I agree: we should write a independent driver. >>>> >>>> It should not be hard, it is an easy controller to play with and the >>>> code is already there. I would try to do it; however, I am not sure if >>>> I would be the most appropriate person to code such generic driver, as >>>> I know almost nothing about all drivers/video/* stuff and the ways of >>>> making it truly generic for future video/ users. Still, I will help >>>> gladly. >>>> >>> >>> When I started to look at writing the G13 framebuffer the first code I >>> looked at was the cfag12864b, and started off trying to adapt it. >>> >> >> I hope it was useful, at least at first. : ) >> >>> However, as I was digging through the video/* directory looking for >>> something (I forget now what) I came across the hecubafb and patterned >>> the >>> G13 after it instead. >>> >>> In moving between the two, the biggest difference was that I was able to >>> strip out alot of the workqueue code you had since all that was provided >>> by defio. Otherwise, the general structure was almost identical. >>> >>> In particular, what would change is the lower half of cfag12864b.c and >>> you >>> would be able to eliminate almost everything from the /* Update work */ >>> and below comment with the exception of cfag12864b_update(). >>> >>> cfag12864b_update() would become almost analogous to the g13_fb_update() >>> I >>> have in the G13 driver which is triggered by the deferred_io member of >>> the >>> fb_deferred_io structure. >>> >>> You would have something like: >>> >>> /* Callback from deferred IO workqueue */ >>> static void cfag12864b_deferred_io(struct fb_info *info, struct >>> list_head >>> *pagelist) >>> { >>> cfag12864b_update(info->par); >>> } >>> >>> static struct fb_deferred_io cfag12864b_defio = { >>> .delay = HZ / CFAG12864B_UPDATE_RATE_DEFAULT, >>> .deferred_io = cfag12864b_deferred_io, >>> }; >>> >> >> Thank you for the analysis of cfag12864b. See below. >> >>> >>> The other major change is that you could eliminate the periodic memcmp() >>> to see if the buffer has change since the deferred_io is only going to >>> trigger on a page write fault. >> >> Yeah, I admit the memcmp() is pretty ugly knowing about deferred_io, >> which I did not. It is strange that anyone pointed it out long before, >> is it new? Are there any known drawbacks? >> > > Not sure how old it is... I don't know of any drawbacks. > >>> >>> But, that isn't a major change in the code... only in performance. >>> >> >> So less code and greater performance. That sounds like a winning deal! >> >> About ks0108, have you got any thoughts on how to write a generic >> driver? Do you need something special about ks0108? I only needed raw >> output operations so I just implemented that. Also, cfag12864b uses >> two ks0108 controllers and I suppose other LCD's use many more, so >> there are many points that may need a "research". >> > > Actually, I don't need the ks0108 code. Way back when Alan Cox suggested > taking a framebuffer approach for the G13, Pavel suggested looking at the > auxdisplay code. > > But, the LCD in the G13 is really a USB device that ships the image out as > an interrupt message with the framebuffer image as the payload. So, in > essence, the callback in the G13 is really a usbhid_submit_message() after > some other work to massage the bits from an xbm format to a format > specific to the Logitech game panel. > Oh, excuse me, I started reading from your first message in this thread after a search for "ks0108" on my inbox and I thought Jaya was referring to your code. Miguel Ojeda > --- > > Rick > > > -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html