Re: [V2] tty: serial: qcom-geni-serial: Fix get_clk_div_rate() which otherwise could return a sub-optimal clock rate.

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Hi,

On Mon, Jul 4, 2022 at 11:57 AM Vijaya Krishna Nivarthi (Temp)
<vnivarth@xxxxxxxxxxxxxxxx> wrote:
>
> Hi,
>
>
> > -----Original Message-----
> > From: Doug Anderson <dianders@xxxxxxxxxxxx>
> > Sent: Friday, July 1, 2022 8:38 PM
> > To: Vijaya Krishna Nivarthi (Temp) (QUIC) <quic_vnivarth@xxxxxxxxxxx>
> > Cc: Andy Gross <agross@xxxxxxxxxx>; bjorn.andersson@xxxxxxxxxx; Konrad
> > Dybcio <konrad.dybcio@xxxxxxxxxxxxxx>; Greg Kroah-Hartman
> > <gregkh@xxxxxxxxxxxxxxxxxxx>; Jiri Slaby <jirislaby@xxxxxxxxxx>; linux-arm-
> > msm <linux-arm-msm@xxxxxxxxxxxxxxx>; linux-serial@xxxxxxxxxxxxxxx; LKML
> > <linux-kernel@xxxxxxxxxxxxxxx>; Mukesh Savaliya (QUIC)
> > <quic_msavaliy@xxxxxxxxxxx>; Matthias Kaehlcke <mka@xxxxxxxxxxxx>;
> > Stephen Boyd <swboyd@xxxxxxxxxxxx>
> > Subject: Re: [V2] tty: serial: qcom-geni-serial: Fix get_clk_div_rate() which
> > otherwise could return a sub-optimal clock rate.
> >
> > WARNING: This email originated from outside of Qualcomm. Please be wary
> > of any links or attachments, and do not enable macros.
> >
> > Hi,
> >
> > On Fri, Jul 1, 2022 at 4:04 AM Vijaya Krishna Nivarthi (Temp) (QUIC)
> > <quic_vnivarth@xxxxxxxxxxx> wrote:
> > >
> > > Hi,
> > >
> > >
> > > > -----Original Message-----
> > > > From: Doug Anderson <dianders@xxxxxxxxxxxx>
> > > > Sent: Thursday, June 30, 2022 4:45 AM
> > > > To: Vijaya Krishna Nivarthi (Temp) (QUIC)
> > > > <quic_vnivarth@xxxxxxxxxxx>
> > > > Cc: Andy Gross <agross@xxxxxxxxxx>; bjorn.andersson@xxxxxxxxxx;
> > > > Konrad Dybcio <konrad.dybcio@xxxxxxxxxxxxxx>; Greg Kroah-Hartman
> > > > <gregkh@xxxxxxxxxxxxxxxxxxx>; Jiri Slaby <jirislaby@xxxxxxxxxx>;
> > > > linux-arm- msm <linux-arm-msm@xxxxxxxxxxxxxxx>;
> > > > linux-serial@xxxxxxxxxxxxxxx; LKML <linux-kernel@xxxxxxxxxxxxxxx>;
> > > > Mukesh Savaliya (QUIC) <quic_msavaliy@xxxxxxxxxxx>; Matthias
> > > > Kaehlcke <mka@xxxxxxxxxxxx>; Stephen Boyd
> > <swboyd@xxxxxxxxxxxx>
> > > > Subject: Re: [V2] tty: serial: qcom-geni-serial: Fix
> > > > get_clk_div_rate() which otherwise could return a sub-optimal clock rate.
> > > >
> > > >
> > > >
> > > > > +                               /* Save the first (lowest freq) within tolerance */
> > > > > +                               ser_clk = freq;
> > > > > +                               *clk_div = new_div;
> > > > > +                               /* no more search for exact match required in 2nd run
> > */
> > > > > +                               if (!exact_match)
> > > > > +                                       break;
> > > > > +                       }
> > > > > +               }
> > > > >
> > > > > -               prev = freq;
> > > > > +               div = freq / desired_clk + 1;
> > > >
> > > > Can't you infinite loop now?
> > > >
> > > > Start with:
> > > >
> > > > desired_clk = 10000
> > > > div = 1
> > > > percent_tol = 2
> > > >
> > > >
> > > > Now:
> > > >
> > > > mult = 10000
> > > > offset = 200
> > > > test_freq = 9800
> > > > freq = 9800
> > > > div = 9800 / 10000 + 1 = 0 + 1 = 1
> > > >
> > > > ...and then you'll loop again with "div = 1", won't you? ...or did I
> > > > get something wrong in my analysis? This is the reason my proposed
> > > > algorithm had two loops.
> > > >
> > > >
> > >
> > > I went back to your proposed algorithm and made couple of simple
> > changes, and it seemed like what we need.
> > >
> > > a) look only for exact match once a clock rate within tolerance is
> > > found
> > > b) swap test_freq and freq at end of while loops to make it run as
> > > desired
> > >
> > >
> > >         maxdiv = CLK_DIV_MSK >> CLK_DIV_SHFT;
> > >         div = 1;
> > >
> > >         while (div < maxdiv) {
> > >                 mult = (unsigned long long)div * desired_clk;
> > >                 if (mult != (unsigned long)mult)
> > >                         break;
> > >
> > >                 if (ser_clk)
> > >                         offset = 0;
> > >                 ===================a=====================
> > >                 else
> > >                         offset = div_u64(mult * percent_tol, 100);
> > >
> > >                 /*
> > >                  * Loop requesting (freq - 2%) and possibly (freq).
> > >                  *
> > >                  * We'll keep track of the lowest freq inexact match we found
> > >                  * but always try to find a perfect match. NOTE: this algorithm
> > >                  * could miss a slightly better freq if there's more than one
> > >                  * freq between (freq - 2%) and (freq) but (freq) can't be made
> > >                  * exactly, but that's OK.
> > >                  *
> > >                  * This absolutely relies on the fact that the Qualcomm clock
> > >                  * driver always rounds up.
> > >                  */
> > >                 test_freq = mult - offset;
> > >                 while (test_freq <= mult) {
> > >                         freq = clk_round_rate(clk, test_freq);
> > >
> > >                         /*
> > >                          * A dead-on freq is an insta-win. This implicitly
> > >                          * handles when "freq == mult"
> > >                          */
> > >                         if (!(freq % desired_clk)) {
> > >                                 *clk_div = freq / desired_clk;
> > >                                 return freq;
> > >                         }
> > >
> > >                         /*
> > >                          * Only time clock framework doesn't round up is if
> > >                          * we're past the max clock rate. We're done searching
> > >                          * if that's the case.
> > >                          */
> > >                         if (freq < test_freq)
> > >                                 return ser_clk;
> > >
> > >                         /* Save the first (lowest freq) within tolerance */
> > >                         if (!ser_clk && freq <= mult + offset) {
> > >                                 ser_clk = freq;
> > >                                 *clk_div = div;
> > >                         }
> > >
> > >                         /*
> > >                          * If we already rounded up past mult then this will
> > >                          * cause the loop to exit. If not then this will run
> > >                          * the loop a second time with exactly mult.
> > >                          */
> > >                         test_freq = max(test_freq + 1, mult);
> > >                                                      ====b====
> > >                 }
> > >
> > >                 /*
> > >                  * freq will always be bigger than mult by at least 1.
> > >                  * That means we can get the next divider with a DIV_ROUND_UP.
> > >                  * This has the advantage of skipping by a whole bunch of divs
> > >                  * If the clock framework already bypassed them.
> > >                  */
> > >                 div = DIV_ROUND_UP(freq, desired_clk);
> > >                                                        ===b==
> > >         }
> > >
> > >
> > > Will also drop exact_match now.
> > >
> > > Will upload v3 after testing.
> >
> > The more I've been thinking about it, the more I wonder if we even need the
> > special case of looking for an exact match at all. It feels like we should choose
> > one: we either look for the best match or we look for the one with the
> > lowest clock source rate. The weird half-half approach that we have right
> > now feels like over-engineering and complicates things.
> >
> > How about this (again, only lightly tested). Worst case if we _truly_ need a
> > close-to-exact match we could pass a tolerance of 0 in and we'd get
> > something that's nearly exact, though I'm not suggesting we actually do that.
> > If we think 2% is good enough then we should just accept the first (and
> > lowest clock rate) 2% match we find.
> >
> >     abs_tol = div_u64((u64)desired_clk * percent_tol, 100);
> >     maxdiv = CLK_DIV_MSK >> CLK_DIV_SHFT;
> >     div = 1;
> >     while (div <= maxdiv) {
> >         mult = (u64)div * desired_clk;
> >         if (mult != (unsigned long)mult)
> >             break;
> >
> >         offset = div * abs_tol;
> >         freq = clk_round_rate(clk, mult - offset);
> >
> >         /* Can only get lower if we're done */
> >         if (freq < mult - offset)
> >             break;
> >
> >         /*
> >          * Re-calculate div in case rounding skipped rates but we
> >          * ended up at a good one, then check for a match.
> >          */
> >         div = DIV_ROUND_CLOSEST(freq, desired_clk);
> >         achieved = DIV_ROUND_CLOSEST(freq, div);
> >         if (achieved <= desired_clk + abs_tol &&
> >             achieved >= desired_clk - abs_tol) {
> >             *clk_div = div;
> >             return freq;
> >         }
> >
> >         /*
> >          * Always increase div by at least one, but we'll go more than
> >          * one if clk_round_rate() gave us something higher.
> >          */
> >         div = DIV_ROUND_UP(max(freq, (unsigned long)mult) + 1, desired_clk);
>
> Wouldn’t DIV_ROUND_UP(freq, desired_clk) suffice here?
> freq >= mult-offset, else we would have hit break.

No. As you say, freq >= "mult-offset". That means that freq could be
== "mult-offset", right? If offset > 0 then freq could be < mult. Then
your DIV_ROUND_UP() would just take you right back to where you
started the loop with and you'd end up with an infinite loop, wouldn't
you?


> Additionally if freq <= mult we would have hit return.
> So always freq > mult?
>
> And hence div++ would do the same?

I thought about it and I decided that it might not if the clock
framework skipped a whole bunch. Let's see if I can give an example.

Let's say
* "desired_clk" is 10000
* "percent_tol" is 2 (abs_tol = 200)
* We can make clocks 17000, 20000, 25000.

First time through the loop:

mult = 10000
offset = 200
freq = 17000
div = 2
achieved = 8500 (not within tolerance)

...at the end of the loop if we do "div++" then we'll end up with
div=3 for the next loop and we'll miss finding 20000.
...but if we do my math, we end up with:

DIV_ROUND_UP(max(17000, 10000) + 1, 10000)
DIV_ROUND_UP(17000 + 1, 10000)
DIV_ROUND_UP(17000, 10000)
2

...and that's exactly what we want.


Here's an example showing why the line "div = DIV_ROUND_CLOSEST(freq,
desired_clk)" is important:

* "desired_clk" is 10000
* "percent_tol" is 2 (abs_tol = 200)
* We can make clocks 19600, 25000.

mult = 10000
offset = 200
freq = 19600
div = 2
achieved = 9800

Returns 19600 and div=2


Here's an example showing how the clock framework rounding lets us
skip some "div"s without missing anything important:

* "desired_clk" is 10000
* "percent_tol" is 2 (abs_tol = 200)
* We can make clocks 24000, 30000.

mult = 25000
offset = 200
freq = 24000
div = 2
achieved = 12000 (not within tolerance)

div = DIV_ROUND_UP(max(24000, 10000) + 1, 10000)
div = 3

mult = 30000
offset = 600
freq = 30000
div = 3

-Doug




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