On (19/11/18 16:27), Petr Mladek wrote: > > > @@ -2027,8 +2027,11 @@ asmlinkage int vprintk_emit(int facility, int level, > > > pending_output = (curr_log_seq != log_next_seq); > > > logbuf_unlock_irqrestore(flags); > > > > > > + if (!pending_output) > > > + return printed_len; > > > + > > > /* If called from the scheduler, we can not call up(). */ > > > - if (!in_sched && pending_output) { > > > + if (!in_sched) { > > > /* > > > * Disable preemption to avoid being preempted while holding > > > * console_sem which would prevent anyone from printing to > > > @@ -2043,10 +2046,11 @@ asmlinkage int vprintk_emit(int facility, int level, > > > if (console_trylock_spinning()) > > > console_unlock(); > > > preempt_enable(); > > > - } > > > > > > - if (pending_output) > > > + wake_up_interruptible(&log_wait); > > I do not like this. As a result, normal printk() will always deadlock > in the scheduler code, including WARN() calls. The chance of the > deadlock is small now. It happens only when there is another > process waiting for console_sem. Why would it *always* deadlock? If this is the case, why we don't *always* deadlock doing the very same wake_up_process() from console_unlock()? -ss