Re: [PATCH] [media] qm1d1c0042: fix compilation on 32 bits

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On 09/24/2014 04:34 PM, Mauro Carvalho Chehab wrote:
Em Wed, 24 Sep 2014 21:27:57 +0900
Akihiro TSUKADA <tskd08@xxxxxxxxx> escreveu:

-	b = (((s64) freq) << 20) / state->cfg.xtal_freq - (((s64) a) << 20);
+	b = (s32)div64_s64(((s64) freq) << 20,
+			   state->cfg.xtal_freq - (((s64) a) << 20));
+

I'm afraid it should be like the following.
+	b = (s32)(div64_s64(((s64) freq) << 20, state->cfg.xtal_freq)
+			- (((s64) a) << 20));

Are you talking about coding style?

It is calculation order of operators. '/' vs. '-'


Instead of using something like:

	var = foo_func(a, c
		- b);

We generally use:
	var = foo_func(a,
		       c - b);

As it is quicker for reviewers to read.


regads,
akihiro

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