RE: [RFC] Resolution change support in video codecs in v4l2

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> From: Mauro Carvalho Chehab [mailto:mchehab@xxxxxxxxxx]
> Sent: 06 December 2011 16:40
> 
> On 06-12-2011 13:19, Kamil Debski wrote:
> >> From: Mauro Carvalho Chehab [mailto:mchehab@xxxxxxxxxx]
> >> Sent: 06 December 2011 15:42
> >>
> >> On 06-12-2011 12:28, 'Sakari Ailus' wrote:
> >>> Hi all,
> >>>
> >>> On Tue, Dec 06, 2011 at 01:00:59PM +0100, Laurent Pinchart wrote:
> >>> ...
> >>>>>>>>> 2) new requirement is for a bigger buffer. DMA transfers need to
> be
> >>>>>>>>> stopped before actually writing inside the buffer (otherwise,
> memory
> >>>>>>>>> will be corrupted).
> >>>>>>>>>
> >>>>>>>>> In this case, all queued buffers should be marked with an error
> flag.
> >>>>>>>>> So, both V4L2_BUF_FLAG_FORMATCHANGED and V4L2_BUF_FLAG_ERROR
> should
> >>>>>>>>> raise. The new format should be available via G_FMT.
> >>>>
> >>>> I'd like to reword this as follows:
> >>>>
> >>>> 1. In all cases, the application needs to be informed that the format
> has
> >>>> changed.
> >>>>
> >>>> V4L2_BUF_FLAG_FORMATCHANGED (or a similar flag) is all we need. G_FMT
> >> will
> >>>> report the new format.
> >>>>
> >>>> 2. In all cases, the application must have the option of reallocating
> >> buffers
> >>>> if it wishes.
> >>>>
> >>>> In order to support this, the driver needs to wait until the
> application
> >>>> acknowledged the format change before it starts decoding the stream.
> >>>> Otherwise, if the codec started decoding the new stream to the existing
> >>>> buffers by itself, applications wouldn't have the option of freeing the
> >>>> existing buffers and allocating smaller ones.
> >>>>
> >>>> STREAMOFF/STREAMON is one way of acknowledging the format change. I'm
> not
> >>>> opposed to other ways of doing that, but I think we need an
> >> acknowledgment API
> >>>> to tell the driver to proceed.
> >>>
> >>> Forcing STRAEMOFF/STRAEMON has two major advantages:
> >>>
> >>> 1) The application will have an ability to free and reallocate buffers
> if
> >> it
> >>> wishes so, and
> >>>
> >>> 2) It will get explicit information on the changed format. Alternative
> >> would
> >>> require an additional API to query the format of buffers in cases the
> >>> information isn't implicitly available.
> >>
> >> As already said, a simple flag may give this meaning. Alternatively (or
> >> complementary,
> >> an event may be generated, containing the new format).
> >>>
> >>> If we do not require STRAEMOFF/STREAMON, the stream would have to be
> >> paused
> >>> until the application chooses to continue it after dealing with its
> >> buffers
> >>> and formats.
> >>
> >> No. STREAMOFF is always used to stop the stream. We can't make it mean
> >> otherwise.
> >>
> >> So, after calling it, application should assume that frames will be lost,
> >> while
> >> the DMA engine doesn't start again.
> >
> > Do you mean all buffers or just those that are queued in hardware?
> 
> Of course the ones queued.
> 
> > What has been processed stays processed, it should not matter to the
> buffers
> > that have been processed.
> 
> Sure.
> 
> > The compressed buffer that is queued in the driver and that caused the
> resolution
> > change is on the OUTPUT queue.
> 
> Not necessarily. If the buffer is smaller than the size needed for the
> resolution
> change, what is there is trash, as it could be a partially filled buffer or
> an
> empty buffer, depending if the driver detected about the format change after
> or
> before start filling it.

I see the problem. If a bigger buffer is needed it's clear. A buffer with
no sane data is returned and *_FORMAT_CHANGED | *_ERROR flags are set.
If the resolution is changed but it fits the current conditions (size + number
of buffers) then what should be the contents of the returned buffer?

I think that still it should contain no useful data, just *_FORMAT_CHANGED | *_ERROR
flags set. Then the application could decide whether it keeps the current
size/alignment/... or should it allocate new buffers. Then ACK the driver.

For our (Samsung) hw this is not a problem, we could always use the existing buffers
if it is possible (size). But Sakari had reported that he might need to adjust some
alignment property. Also, having memory constraints, the application might choose
to allocate smaller buffers.


> 
> > STREMOFF is only done on the CAPTURE queue, so it
> > stays queued and information is retained.
> >
> >  From CAPTURE all processed buffers have already been dequeued, so yes the
> content of
> > the buffers queued in hw is lost. But this is ok, because after the
> resolution change
> > the previous frames are not used in prediction.
> 
> No. According with the spec:
> 
> 	The VIDIOC_STREAMON and VIDIOC_STREAMOFF ioctl start and stop the
> capture or
> 	output process during streaming (memory mapping or user pointer) I/O.
> 
> 	Specifically the capture hardware is disabled and no input buffers are
> filled
> 	(if there are any empty buffers in the incoming queue) until
> VIDIOC_STREAMON
> 	has been called. Accordingly the output hardware is disabled, no video
> signal
> 	is produced until VIDIOC_STREAMON has been called. The ioctl will
> succeed
> 	only when at least one output buffer is in the incoming queue.
> 
> 	The VIDIOC_STREAMOFF ioctl, apart of aborting or finishing any DMA in
> progress,
> 	unlocks any user pointer buffers locked in physical memory, and it
> removes all
> 	buffers from the incoming and outgoing queues. That means all images
> captured
> 	but not dequeued yet will be lost, likewise all images enqueued for
> output
> 	but not transmitted yet. I/O returns to the same state as after
> calling
> 	VIDIOC_REQBUFS and can be restarted accordingly.

The thing is that we have two queues in memory-to-memory devices.
I think the above does apply to the CAPTURE queue:
- no processing is done after STREAMOFF
- buffers that have been queue are dequeued and their content is lost
Am I wrong?

The buffer that had to be kept is on the OUTPUT queue.
(the compressed data that caused the resolution change).

> 
> > My initial idea was to acknowledge the resolution change by G_FMT.
> > Later in our chat it had evolved into S_FMT. Then it mutated into
> > STREAMOFF/STREAMON on the CAPTURE queue.
> 
> Why application should ack with it? If the application doesn't ack, it can
> just send
> a VIDIOC_STREAMOFF. If application doesn't do it, and the buffer size is
> enough to
> proceed, the hardware should just keep doing the DMA transfers and assume
> that the
> applications are OK.
> 
> >> For things like MPEG decoders, Hans proposed an ioctl, that could use to
> >> pause
> >> and continue the decoding.
> >
> > This still could be useful... But processing will also pause when hw runs
> out
> > of buffers. It will be resumed after the application consumes/produces new
> > buffers and enqueue them.
> 
> No. Capture devices will start loosing frames. For other types, it makes
> sense to
> implicitly pause/continue.

I have meant memory-to-memory devices. The will not do any processing if any of
these conditions is false:
- there is enough queued buffers on the CAPTURE queue
- there is enough queued buffers on the OUTPUT queue
- streaming is on the CAPTURE queue
- streaming is on the OUTPUT queue

In case of purely CAPTURE device then, yes, it will start losing frames and
the idea of a pause ioctl is useful. On the other hand, a pause is not that
different from losing frames.

I still think that for m2m devices a pause ioctl is not necessary. No buffers
to process means no processing is done.

> 
> >>> I'd still return a specific error when the size changes since it's more
> >>> explicit that something is not right, rather than just a flag. But if
> I'm
> >>> alone in thinking so I won't insist.
> >>>
> >>> Regards,
> >>>
> >


Best wishes,
--
Kamil Debski
Linux Platform Group
Samsung Poland R&D Center

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