On Fri, Aug 15, 2014 at 12:55:35AM +0530, Aniroop Mathur wrote: > On Thu, Aug 14, 2014 at 1:12 AM, Dmitry Torokhov > <dmitry.torokhov@xxxxxxxxx> wrote: > > On August 13, 2014 12:28:46 PM PDT, Aniroop Mathur <aniroop.mathur@xxxxxxxxx> wrote: > >>On Thu, Aug 14, 2014 at 12:50 AM, Dmitry Torokhov > >><dmitry.torokhov@xxxxxxxxx> wrote: > >>> On August 13, 2014 12:10:16 PM PDT, Aniroop Mathur > >><aniroop.mathur@xxxxxxxxx> wrote: > >>>>On Thu, Aug 14, 2014 at 12:28 AM, Dmitry Torokhov > >>>><dmitry.torokhov@xxxxxxxxx> wrote: > >>>>> On Wed, Aug 13, 2014 at 11:41:20PM +0530, Aniroop Mathur wrote: > >>>>>> Hello Mr. Torokhov :) > >>>>>> > >>>>>> On Wed, Aug 13, 2014 at 10:36 PM, Dmitry Torokhov > >>>>>> <dmitry.torokhov@xxxxxxxxx> wrote: > >>>>>> > Hi Aniroop, > >>>>>> > > >>>>>> > On Wed, Aug 13, 2014 at 10:16:34PM +0530, Aniroop Mathur wrote: > >>>>>> >> Dear Mr. Torokhov and Linux-Input Community, > >>>>>> >> Greetings of the day !! :) > >>>>>> >> > >>>>>> >> I have not seen some good use of write function in input > >>>>subsystem. > >>>>>> >> I am trying find the good uses of write function in Input > >>>>subsystem, > >>>>>> >> but could not find the solution over internet. > >>>>>> >> Can you please help in answering my query below: > >>>>>> >> > >>>>>> >> As you know, in evdev.c file, fops is defined as below > >>>>>> >> struct file_operations evdev_fops = { > >>>>>> >> .read = evdev_read, > >>>>>> >> .write = evdev_write, > >>>>>> >> ... > >>>>>> >> } > >>>>>> >> > >>>>>> >> So in what cases, evdev_write function is used ? > >>>>>> >> One case I can think of is that, it can be used in input device > >>>>simulator > >>>>>> >> to write the recorded data back into buffer. > >>>>>> > > >>>>>> > You are right, majority of times you are reading from the > >>buffer. > >>>>Still, > >>>>>> > sometimes you want to control hardware state, for example, > >>toggle > >>>>keyboard LED. > >>>>>> > That can be achieved by writing appropriate event to the event > >>>>device. > >>>>>> > > >>>>>> > >>>>>> Okay. :) > >>>>>> So it means application upon receiving some key value, > >>>>>> it can write EV_LED type of event to keyboard input device node > >>>>>> and if dev->event function is defined in driver, driver can > >>request > >>>>>> hardware to toggle led. > >>>>>> Similarly, it can be done for cases like sound (EV_SND, force > >>>>>> feedback(EV_FF), etc > >>>>>> Right ? > >>>>> > >>>>> Yes. > >>>>> > >>>>>> > >>>>>> > For simulators I think uinput is suited the best. > >>>>>> > > >>>>>> > >>>>>> As i know, in case of uinput, there is only one device node > >>>>>> /dev/uinput or /dev/input/uinput. > >>>>>> and to distinguish the events, we can use event type and code. > >>>>>> > >>>>>> But, if we are simulating multiple devices together like > >>>>>> accelerometer, gyro, mag, light, compass, etc > >>>>>> then any two devices can have same event type and code. > >>>>>> Like accel and gyro can both have EV_REL and REL_X/Y/Z. > >>>>>> In such a case, we won't be able to distinguish between accel and > >>>>gyro events. > >>>>>> > >>>>>> Instead if we use accel and gyro separate device nodes, > >>>>>> there is no such problem because device nodes itself are > >>different. > >>>>:) > >>>>>> So for such case, I think simulation through proper device node is > >>>>better. > >>>>> > >>>>> Even though there is only one /dev/input/uinput every user (an > >>entity > >>>>> opening that device node) will end up creating it's very own and > >>>>> separate input device, with separate bitmasks, events, etc, etc. > >>>>> > >>>> > >>>>How to use bitmasks to distinguish between two events ? > >>>>In below code, I can only see type and code as > >>>>identification variables. > >>>>Can we use bitmask too here ? > >>>> > >>>>fd = open("/dev/uinput", O_RDWR); > >>>> > >>> > >>> You need to open 2 separate file descriptors. > >>> > >> > >>2 separate file descriptors like below ? > >>int fd1 = open("/dev/uinput", O_RDWR); > >>int fd2 = open("/dev/uinput", O_RDWR); > >> > >>But my reading data will still come in struct input_event as mentioned > >>above. > >>It has only time, type, code and value. > >>So, how we can use bitmask here ? > >> > >>struct input_event { > >>struct timeval time; > >>__u16 type; > >>__u16 code; > >>__s32 value; > >> }; > > > > By opening 2 fds you'll end up creating 2 separate input devices with separate evdev nodes, etc, so you will not mix up input events. > > > > I think at this time you should just try actually using uinput and that should clear things for you. > > > > Can you please explain what do you mean by separate evdev nodes ? > Do you mean two separate evdev nodes for uinput ? > But as we discussed before, there is only one node in case of uinput > i.e. /dev/uinput. Uinput allows to creating input devices driven from userspace. You can create as many separate input devices as you want by opening /dev/uinput several times since it creates a device per file descriptor. Each of these input devices will get evdev attached to it and will get it's own /dev/input/eventX node created. Really, please try using uinput, it will clear a lot if things for you. For example, see what http://www.freedesktop.org/wiki/Evemu/ does. Thanks. -- Dmitry -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html