On Thu, Aug 14, 2014 at 12:28 AM, Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx> wrote: > On Wed, Aug 13, 2014 at 11:41:20PM +0530, Aniroop Mathur wrote: >> Hello Mr. Torokhov :) >> >> On Wed, Aug 13, 2014 at 10:36 PM, Dmitry Torokhov >> <dmitry.torokhov@xxxxxxxxx> wrote: >> > Hi Aniroop, >> > >> > On Wed, Aug 13, 2014 at 10:16:34PM +0530, Aniroop Mathur wrote: >> >> Dear Mr. Torokhov and Linux-Input Community, >> >> Greetings of the day !! :) >> >> >> >> I have not seen some good use of write function in input subsystem. >> >> I am trying find the good uses of write function in Input subsystem, >> >> but could not find the solution over internet. >> >> Can you please help in answering my query below: >> >> >> >> As you know, in evdev.c file, fops is defined as below >> >> struct file_operations evdev_fops = { >> >> .read = evdev_read, >> >> .write = evdev_write, >> >> ... >> >> } >> >> >> >> So in what cases, evdev_write function is used ? >> >> One case I can think of is that, it can be used in input device simulator >> >> to write the recorded data back into buffer. >> > >> > You are right, majority of times you are reading from the buffer. Still, >> > sometimes you want to control hardware state, for example, toggle keyboard LED. >> > That can be achieved by writing appropriate event to the event device. >> > >> >> Okay. :) >> So it means application upon receiving some key value, >> it can write EV_LED type of event to keyboard input device node >> and if dev->event function is defined in driver, driver can request >> hardware to toggle led. >> Similarly, it can be done for cases like sound (EV_SND, force >> feedback(EV_FF), etc >> Right ? > > Yes. > >> >> > For simulators I think uinput is suited the best. >> > >> >> As i know, in case of uinput, there is only one device node >> /dev/uinput or /dev/input/uinput. >> and to distinguish the events, we can use event type and code. >> >> But, if we are simulating multiple devices together like >> accelerometer, gyro, mag, light, compass, etc >> then any two devices can have same event type and code. >> Like accel and gyro can both have EV_REL and REL_X/Y/Z. >> In such a case, we won't be able to distinguish between accel and gyro events. >> >> Instead if we use accel and gyro separate device nodes, >> there is no such problem because device nodes itself are different. :) >> So for such case, I think simulation through proper device node is better. > > Even though there is only one /dev/input/uinput every user (an entity > opening that device node) will end up creating it's very own and > separate input device, with separate bitmasks, events, etc, etc. > How to use bitmasks to distinguish between two events ? In below code, I can only see type and code as identification variables. Can we use bitmask too here ? fd = open("/dev/uinput", O_RDWR); Thread1: struct input_event ev; memset(&ev, 0, sizeof(ev)); ev.type = EV_KEY; ev.code = KEY_D; ev.value = 1; ret = write(fd, &ev, sizeof(ev)); Thread2: struct input_event ev; memset(&ev, 0, sizeof(ev)); ret = read(fd, &ev, sizeof(ev)); int type = ev.type; int code = ev.value; int value = ev.value; Thanks -- Aniroop > Thanks. > > -- > Dmitry -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html