On Thu, Aug 14, 2014 at 1:12 AM, Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx> wrote: > On August 13, 2014 12:28:46 PM PDT, Aniroop Mathur <aniroop.mathur@xxxxxxxxx> wrote: >>On Thu, Aug 14, 2014 at 12:50 AM, Dmitry Torokhov >><dmitry.torokhov@xxxxxxxxx> wrote: >>> On August 13, 2014 12:10:16 PM PDT, Aniroop Mathur >><aniroop.mathur@xxxxxxxxx> wrote: >>>>On Thu, Aug 14, 2014 at 12:28 AM, Dmitry Torokhov >>>><dmitry.torokhov@xxxxxxxxx> wrote: >>>>> On Wed, Aug 13, 2014 at 11:41:20PM +0530, Aniroop Mathur wrote: >>>>>> Hello Mr. Torokhov :) >>>>>> >>>>>> On Wed, Aug 13, 2014 at 10:36 PM, Dmitry Torokhov >>>>>> <dmitry.torokhov@xxxxxxxxx> wrote: >>>>>> > Hi Aniroop, >>>>>> > >>>>>> > On Wed, Aug 13, 2014 at 10:16:34PM +0530, Aniroop Mathur wrote: >>>>>> >> Dear Mr. Torokhov and Linux-Input Community, >>>>>> >> Greetings of the day !! :) >>>>>> >> >>>>>> >> I have not seen some good use of write function in input >>>>subsystem. >>>>>> >> I am trying find the good uses of write function in Input >>>>subsystem, >>>>>> >> but could not find the solution over internet. >>>>>> >> Can you please help in answering my query below: >>>>>> >> >>>>>> >> As you know, in evdev.c file, fops is defined as below >>>>>> >> struct file_operations evdev_fops = { >>>>>> >> .read = evdev_read, >>>>>> >> .write = evdev_write, >>>>>> >> ... >>>>>> >> } >>>>>> >> >>>>>> >> So in what cases, evdev_write function is used ? >>>>>> >> One case I can think of is that, it can be used in input device >>>>simulator >>>>>> >> to write the recorded data back into buffer. >>>>>> > >>>>>> > You are right, majority of times you are reading from the >>buffer. >>>>Still, >>>>>> > sometimes you want to control hardware state, for example, >>toggle >>>>keyboard LED. >>>>>> > That can be achieved by writing appropriate event to the event >>>>device. >>>>>> > >>>>>> >>>>>> Okay. :) >>>>>> So it means application upon receiving some key value, >>>>>> it can write EV_LED type of event to keyboard input device node >>>>>> and if dev->event function is defined in driver, driver can >>request >>>>>> hardware to toggle led. >>>>>> Similarly, it can be done for cases like sound (EV_SND, force >>>>>> feedback(EV_FF), etc >>>>>> Right ? >>>>> >>>>> Yes. >>>>> >>>>>> >>>>>> > For simulators I think uinput is suited the best. >>>>>> > >>>>>> >>>>>> As i know, in case of uinput, there is only one device node >>>>>> /dev/uinput or /dev/input/uinput. >>>>>> and to distinguish the events, we can use event type and code. >>>>>> >>>>>> But, if we are simulating multiple devices together like >>>>>> accelerometer, gyro, mag, light, compass, etc >>>>>> then any two devices can have same event type and code. >>>>>> Like accel and gyro can both have EV_REL and REL_X/Y/Z. >>>>>> In such a case, we won't be able to distinguish between accel and >>>>gyro events. >>>>>> >>>>>> Instead if we use accel and gyro separate device nodes, >>>>>> there is no such problem because device nodes itself are >>different. >>>>:) >>>>>> So for such case, I think simulation through proper device node is >>>>better. >>>>> >>>>> Even though there is only one /dev/input/uinput every user (an >>entity >>>>> opening that device node) will end up creating it's very own and >>>>> separate input device, with separate bitmasks, events, etc, etc. >>>>> >>>> >>>>How to use bitmasks to distinguish between two events ? >>>>In below code, I can only see type and code as >>>>identification variables. >>>>Can we use bitmask too here ? >>>> >>>>fd = open("/dev/uinput", O_RDWR); >>>> >>> >>> You need to open 2 separate file descriptors. >>> >> >>2 separate file descriptors like below ? >>int fd1 = open("/dev/uinput", O_RDWR); >>int fd2 = open("/dev/uinput", O_RDWR); >> >>But my reading data will still come in struct input_event as mentioned >>above. >>It has only time, type, code and value. >>So, how we can use bitmask here ? >> >>struct input_event { >>struct timeval time; >>__u16 type; >>__u16 code; >>__s32 value; >> }; > > By opening 2 fds you'll end up creating 2 separate input devices with separate evdev nodes, etc, so you will not mix up input events. > Two separate evdev nodes for uinput ? But as we discussed before, there is only one node in case of uinput i.e. /dev/uinput. Sorry, I really do not understand how can there be two separate evdev nodes for uinput case. Thanks -- Aniroop > I think at this time you should just try actually using uinput and that should clear things for you. > > > Thanks. > > -- > Dmitry -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html