On Mon, 14 Dec 2009, Dmitry Torokhov wrote: > > This might be an overly naive approach (or call it thinking loudly)... > > It would probably break a lot of stuff when the JOYSTICK/TRIGGER block > > moved to the 0x210 region, but would it be a solution to have a block > > of additional joystick buttons there and check on assigning buttons to > > a joystick, whether it traverses over to GAMEPAD and in that case skip > > to the additional block? > > That's what we have to do I guess... I wonder how many keycodes will we > need so we won't have to split the region again? Will they come up with > 70 buttons next time? Yup, I am not able to come up with anything more clever either. I can do that easily ... any suggestions for button names? :) -- Jiri Kosina SUSE Labs, Novell Inc. -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html