Re: [PATCH v2] x86/crc32: use builtins to improve code generation

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Mon, Mar 3, 2025 at 3:58 PM H. Peter Anvin <hpa@xxxxxxxxx> wrote:
> On March 3, 2025 2:42:16 PM PST, David Laight <david.laight.linux@xxxxxxxxx> wrote:
> >On Mon, 3 Mar 2025 12:27:21 -0800
> >Bill Wendling <morbo@xxxxxxxxxx> wrote:
> >
> >> On Mon, Mar 3, 2025 at 12:15 PM David Laight
> >> <david.laight.linux@xxxxxxxxx> wrote:
> >> > On Thu, 27 Feb 2025 15:47:03 -0800
> >> > Bill Wendling <morbo@xxxxxxxxxx> wrote:
> >> >
> >> > > For both gcc and clang, crc32 builtins generate better code than the
> >> > > inline asm. GCC improves, removing unneeded "mov" instructions. Clang
> >> > > does the same and unrolls the loops. GCC has no changes on i386, but
> >> > > Clang's code generation is vastly improved, due to Clang's "rm"
> >> > > constraint issue.
> >> > >
> >> > > The number of cycles improved by ~0.1% for GCC and ~1% for Clang, which
> >> > > is expected because of the "rm" issue. However, Clang's performance is
> >> > > better than GCC's by ~1.5%, most likely due to loop unrolling.
> >> >
> >> > How much does it unroll?
> >> > How much you need depends on the latency of the crc32 instruction.
> >> > The copy of Agner's tables I have gives it a latency of 3 on
> >> > pretty much everything.
> >> > If you can only do one chained crc instruction every three clocks
> >> > it is hard to see how unrolling the loop will help.
> >> > Intel cpu (since sandy bridge) will run a two clock loop.
> >> > With three clocks to play with it should be easy (even for a compiler)
> >> > to generate a loop with no extra clock stalls.
> >> >
> >> > Clearly if Clang decides to copy arguments to the stack an extra time
> >> > that will kill things. But in this case you want the "m" constraint
> >> > to directly read from the buffer (with a (reg,reg,8) addressing mode).
> >> >
> >> Below is what Clang generates with the builtins. From what Eric said,
> >> this code is only run for sizes <= 512 bytes? So maybe it's not super
> >> important to micro-optimize this. I apologize, but my ability to
> >> measure clock loops for x86 code isn't great. (I'm sure I lack the
> >> requisite benchmarks, etc.)
> >
> >Jeepers - that is trashing the I-cache.
> >Not to mention all the conditional branches at the bottom.
> >Consider the basic loop:
> >1:     crc32q  (%rcx), %rbx
> >       addq    $8, %rcx
> >       cmp     %rcx, %rdx
> >       jne     1b
> >The crc32 has latency 3 so it must take at least 3 clocks.
> >Even naively the addq can be issued in the same clock as the crc32
> >and the cmp and jne in the following ones.
> >Since the jne is predicted taken, the addq can be assumed to execute
> >in the same clock as the jne.
> >(The cmp+jne might also get merged into a single u-op)
> >(I've done this with adc (for IP checksum), with two adc the loop takes
> >two clocks even with the extra memory reads.)
> >
> >So that loop is likely to run limited by the three clock latency of crc32.
> >Even the memory reads will happen with all the crc32 just waiting for the
> >previous crc32 to finish.
> >You can take an instruction out of the loop:
> >1:     crc32q  (%rcx,%rdx), %rbx
> >       addq    $8, %rdx
> >       jne     1b
> >but that may not be necessary, and (IIRC) gcc doesn't like letting you
> >generate it.
> >
> >For buffers that aren't multiples of 8 bytes 'remember' that the crc of
> >a byte depends on how far it is from the end of the buffer, and that initial
> >zero bytes have no effect.
> >So (provided the buffer is 8+ bytes long) read the first 8 bytes, shift
> >right by the number of bytes needed to make the rest of the buffer a multiple
> >or 8 bytes (the same as reading from across the start of the buffer and masking
> >the low bytes) then treat exactly the same as a buffer that is a multiple
> >of 8 bytes long.
> >Don't worry about misaligned reads, you lose less than one clock per cache
> >line (that is with adc doing a read every clock).
> >
For reference, GCC does much better with code gen, but only with the builtin:

.L39:
        crc32q  (%rax), %rbx    # MEM[(long unsigned int *)p_40], tmp120
        addq    $8, %rax        #, p
        cmpq    %rcx, %rax      # _37, p
        jne     .L39    #,
        leaq    (%rsi,%rdi,8), %rsi     #, p
.L38:
        andl    $7, %edx        #, len
        je      .L41    #,
        addq    %rsi, %rdx      # p, _11
        movl    %ebx, %eax      # crc, <retval>
        .p2align 4
.L40:
        crc32b  (%rsi), %eax    # MEM[(const u8 *)p_45], <retval>
        addq    $1, %rsi        #, p
        cmpq    %rsi, %rdx      # p, _11
        jne     .L40    #,

> >Actually measuring the performance is hard.
> >You can use rdtsc because the clock speed will change when the cpu gets busy.
> >There is a 'performance counter' that is actual clocks.
> >While you can use the library functions to set it up, you need to just read the
> >register - the library overhead it too big.
> >You also need the odd lfence.
> >Having done that, and provided the buffer is in the L1 d-cache you can measure
> >the loop time in clocks and compare against the expected value.
> >Once you've got 3 clocks per crc32 instruction it won't get any better,
> >which is why the 'fast' code for big buffers does crc of 3+ buffers sections
> >in parallel.
> >
Thanks for the info! It'll help a lot the next time I need to delve
deeply into performance.

I tried using rdtsc and another programmatic way of measuring timing.
Also tried making the task have high priority, restricting to one CPU,
etc. But the numbers weren't as consistent as I wanted them to be. The
times I reported were the based on the fastest times / clocks /
whatever from several runs for each build.

> >       David
> >
> >>
> >> -bw
> >>
> >> .LBB1_9:                                # =>This Inner Loop Header: Depth=1
> >>         movl    %ebx, %ebx
> >>         crc32q  (%rcx), %rbx
> >>         addq    $8, %rcx
> >>         incq    %rdi
> >>         cmpq    %rdi, %rsi
> >>         jne     .LBB1_9
> >> # %bb.10:
> >>         subq    %rdi, %rax
> >>         jmp     .LBB1_11
> >> .LBB1_7:
> >>         movq    %r14, %rcx
> >> .LBB1_11:
> >>         movq    %r15, %rsi
> >>         andq    $-8, %rsi
> >>         cmpq    $7, %rdx
> >>         jb      .LBB1_14
> >> # %bb.12:
> >>         xorl    %edx, %edx
> >> .LBB1_13:                               # =>This Inner Loop Header: Depth=1
> >>         movl    %ebx, %ebx
> >>         crc32q  (%rcx,%rdx,8), %rbx
> >>         crc32q  8(%rcx,%rdx,8), %rbx
> >>         crc32q  16(%rcx,%rdx,8), %rbx
> >>         crc32q  24(%rcx,%rdx,8), %rbx
> >>         crc32q  32(%rcx,%rdx,8), %rbx
> >>         crc32q  40(%rcx,%rdx,8), %rbx
> >>         crc32q  48(%rcx,%rdx,8), %rbx
> >>         crc32q  56(%rcx,%rdx,8), %rbx
> >>         addq    $8, %rdx
> >>         cmpq    %rdx, %rax
> >>         jne     .LBB1_13
> >> .LBB1_14:
> >>         addq    %rsi, %r14
> >> .LBB1_15:
> >>         andq    $7, %r15
> >>         je      .LBB1_23
> >> # %bb.16:
> >>         crc32b  (%r14), %ebx
> >>         cmpl    $1, %r15d
> >>         je      .LBB1_23
> >> # %bb.17:
> >>         crc32b  1(%r14), %ebx
> >>         cmpl    $2, %r15d
> >>         je      .LBB1_23
> >> # %bb.18:
> >>         crc32b  2(%r14), %ebx
> >>         cmpl    $3, %r15d
> >>         je      .LBB1_23
> >> # %bb.19:
> >>         crc32b  3(%r14), %ebx
> >>         cmpl    $4, %r15d
> >>         je      .LBB1_23
> >> # %bb.20:
> >>         crc32b  4(%r14), %ebx
> >>         cmpl    $5, %r15d
> >>         je      .LBB1_23
> >> # %bb.21:
> >>         crc32b  5(%r14), %ebx
> >>         cmpl    $6, %r15d
> >>         je      .LBB1_23
> >> # %bb.22:
> >>         crc32b  6(%r14), %ebx
> >> .LBB1_23:
> >>         movl    %ebx, %eax
> >> .LBB1_24:
> >
> >
>
> The tail is *weird*. Wouldn't it be better to do a 4-2-1 stepdown?

Definitely on the weird side! I considered hard-coding something like
that, but thought it might be a bit convoluted, though certainly less
convoluted than what we generate now. A simple loop is probably all
that's needed, because it should only need to be done at most seven
times.

-bw





[Index of Archives]     [Kernel]     [Gnu Classpath]     [Gnu Crypto]     [DM Crypt]     [Netfilter]     [Bugtraq]
  Powered by Linux