Re: [PATCH v2] x86/crc32: use builtins to improve code generation

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On Mon, 3 Mar 2025 12:27:21 -0800
Bill Wendling <morbo@xxxxxxxxxx> wrote:

> On Mon, Mar 3, 2025 at 12:15 PM David Laight
> <david.laight.linux@xxxxxxxxx> wrote:
> > On Thu, 27 Feb 2025 15:47:03 -0800
> > Bill Wendling <morbo@xxxxxxxxxx> wrote:
> >  
> > > For both gcc and clang, crc32 builtins generate better code than the
> > > inline asm. GCC improves, removing unneeded "mov" instructions. Clang
> > > does the same and unrolls the loops. GCC has no changes on i386, but
> > > Clang's code generation is vastly improved, due to Clang's "rm"
> > > constraint issue.
> > >
> > > The number of cycles improved by ~0.1% for GCC and ~1% for Clang, which
> > > is expected because of the "rm" issue. However, Clang's performance is
> > > better than GCC's by ~1.5%, most likely due to loop unrolling.  
> >
> > How much does it unroll?
> > How much you need depends on the latency of the crc32 instruction.
> > The copy of Agner's tables I have gives it a latency of 3 on
> > pretty much everything.
> > If you can only do one chained crc instruction every three clocks
> > it is hard to see how unrolling the loop will help.
> > Intel cpu (since sandy bridge) will run a two clock loop.
> > With three clocks to play with it should be easy (even for a compiler)
> > to generate a loop with no extra clock stalls.
> >
> > Clearly if Clang decides to copy arguments to the stack an extra time
> > that will kill things. But in this case you want the "m" constraint
> > to directly read from the buffer (with a (reg,reg,8) addressing mode).
> >  
> Below is what Clang generates with the builtins. From what Eric said,
> this code is only run for sizes <= 512 bytes? So maybe it's not super
> important to micro-optimize this. I apologize, but my ability to
> measure clock loops for x86 code isn't great. (I'm sure I lack the
> requisite benchmarks, etc.)

Jeepers - that is trashing the I-cache.
Not to mention all the conditional branches at the bottom.
Consider the basic loop:
1:	crc32q	(%rcx), %rbx
	addq	$8, %rcx
	cmp	%rcx, %rdx
	jne	1b
The crc32 has latency 3 so it must take at least 3 clocks.
Even naively the addq can be issued in the same clock as the crc32
and the cmp and jne in the following ones.
Since the jne is predicted taken, the addq can be assumed to execute
in the same clock as the jne.
(The cmp+jne might also get merged into a single u-op)
(I've done this with adc (for IP checksum), with two adc the loop takes
two clocks even with the extra memory reads.)

So that loop is likely to run limited by the three clock latency of crc32.
Even the memory reads will happen with all the crc32 just waiting for the
previous crc32 to finish.
You can take an instruction out of the loop:
1:	crc32q	(%rcx,%rdx), %rbx
	addq	$8, %rdx
	jne	1b
but that may not be necessary, and (IIRC) gcc doesn't like letting you
generate it.

For buffers that aren't multiples of 8 bytes 'remember' that the crc of
a byte depends on how far it is from the end of the buffer, and that initial
zero bytes have no effect.
So (provided the buffer is 8+ bytes long) read the first 8 bytes, shift
right by the number of bytes needed to make the rest of the buffer a multiple
or 8 bytes (the same as reading from across the start of the buffer and masking
the low bytes) then treat exactly the same as a buffer that is a multiple
of 8 bytes long.
Don't worry about misaligned reads, you lose less than one clock per cache
line (that is with adc doing a read every clock).

Actually measuring the performance is hard.
You can use rdtsc because the clock speed will change when the cpu gets busy.
There is a 'performance counter' that is actual clocks.
While you can use the library functions to set it up, you need to just read the
register - the library overhead it too big.
You also need the odd lfence.
Having done that, and provided the buffer is in the L1 d-cache you can measure
the loop time in clocks and compare against the expected value.
Once you've got 3 clocks per crc32 instruction it won't get any better,
which is why the 'fast' code for big buffers does crc of 3+ buffers sections
in parallel.

	David

> 
> -bw
> 
> .LBB1_9:                                # =>This Inner Loop Header: Depth=1
>         movl    %ebx, %ebx
>         crc32q  (%rcx), %rbx
>         addq    $8, %rcx
>         incq    %rdi
>         cmpq    %rdi, %rsi
>         jne     .LBB1_9
> # %bb.10:
>         subq    %rdi, %rax
>         jmp     .LBB1_11
> .LBB1_7:
>         movq    %r14, %rcx
> .LBB1_11:
>         movq    %r15, %rsi
>         andq    $-8, %rsi
>         cmpq    $7, %rdx
>         jb      .LBB1_14
> # %bb.12:
>         xorl    %edx, %edx
> .LBB1_13:                               # =>This Inner Loop Header: Depth=1
>         movl    %ebx, %ebx
>         crc32q  (%rcx,%rdx,8), %rbx
>         crc32q  8(%rcx,%rdx,8), %rbx
>         crc32q  16(%rcx,%rdx,8), %rbx
>         crc32q  24(%rcx,%rdx,8), %rbx
>         crc32q  32(%rcx,%rdx,8), %rbx
>         crc32q  40(%rcx,%rdx,8), %rbx
>         crc32q  48(%rcx,%rdx,8), %rbx
>         crc32q  56(%rcx,%rdx,8), %rbx
>         addq    $8, %rdx
>         cmpq    %rdx, %rax
>         jne     .LBB1_13
> .LBB1_14:
>         addq    %rsi, %r14
> .LBB1_15:
>         andq    $7, %r15
>         je      .LBB1_23
> # %bb.16:
>         crc32b  (%r14), %ebx
>         cmpl    $1, %r15d
>         je      .LBB1_23
> # %bb.17:
>         crc32b  1(%r14), %ebx
>         cmpl    $2, %r15d
>         je      .LBB1_23
> # %bb.18:
>         crc32b  2(%r14), %ebx
>         cmpl    $3, %r15d
>         je      .LBB1_23
> # %bb.19:
>         crc32b  3(%r14), %ebx
>         cmpl    $4, %r15d
>         je      .LBB1_23
> # %bb.20:
>         crc32b  4(%r14), %ebx
>         cmpl    $5, %r15d
>         je      .LBB1_23
> # %bb.21:
>         crc32b  5(%r14), %ebx
>         cmpl    $6, %r15d
>         je      .LBB1_23
> # %bb.22:
>         crc32b  6(%r14), %ebx
> .LBB1_23:
>         movl    %ebx, %eax
> .LBB1_24:






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