On 11/6/2019 12:06 PM, Pavel Begunkov wrote: > On 11/6/2019 11:36 AM, Bob Liu wrote: >> On 11/6/19 5:22 AM, Pavel Begunkov wrote: >>> After a call to io_submit_sqe(), it's already known whether it needs >>> to queue a link or not. Do it there, as it's simplier and doesn't keep >>> an extra variable across the loop. >>> >>> Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx> >>> --- >>> fs/io_uring.c | 22 ++++++++++------------ >>> 1 file changed, 10 insertions(+), 12 deletions(-) >>> >>> diff --git a/fs/io_uring.c b/fs/io_uring.c >>> index ebe2a4edd644..82c2da99cb5c 100644 >>> --- a/fs/io_uring.c >>> +++ b/fs/io_uring.c >>> @@ -2687,7 +2687,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, >>> struct io_submit_state state, *statep = NULL; >>> struct io_kiocb *link = NULL; >>> struct io_kiocb *shadow_req = NULL; >>> - bool prev_was_link = false; >>> int i, submitted = 0; >>> bool mm_fault = false; >>> >>> @@ -2710,17 +2709,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, >>> } >>> } >>> >>> - /* >>> - * If previous wasn't linked and we have a linked command, >>> - * that's the end of the chain. Submit the previous link. >>> - */ >>> - if (!prev_was_link && link) { >>> - io_queue_link_head(ctx, link, &link->submit, shadow_req); >>> - link = NULL; >>> - shadow_req = NULL; >>> - } >>> - prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0; >>> - >>> if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) { >>> if (!shadow_req) { >>> shadow_req = io_get_req(ctx, NULL); >>> @@ -2741,6 +2729,16 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, >>> trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async); >>> io_submit_sqe(ctx, &s, statep, &link); >>> submitted++; >>> + >>> + /* >>> + * If previous wasn't linked and we have a linked command, >>> + * that's the end of the chain. Submit the previous link. >>> + */ >>> + if (!(s.sqe->flags & IOSQE_IO_LINK) && link) >> The behavior changed to 'current seq' instead of previous after dropping prev_was_link? >> > The old behaviour was to remember @prev_was_link for current sqe, and > use at the beginning of the next iteration, where it becomes > "previous/last sqe". See, prev_was_link was set after io_queue_link_head. > > If @i is iteration idx, then timeline was: > i: sqe[i-1].is_link -> io_queue_link_head() # if (prev_was_link) > i: sqe[i].is_link = prev_was_link = (sqe[i].flags & LINK) > i+1: sqe[i].is_link -> io_queue_link_head() # if (prev_was_link) > i+1: sqe[i+1].is_link = ... > > > After the change, it's done at the same loop iteration by swapping order > of checking @prev_was_link and io_queue_link_head(). > > i: sqe[i].is_link = ... > i: sqe[i].is_link -> io_queue_link_head() > i+1: sqe[i+1].is_link = ... > i+1: sqe[i+1].is_link -> io_queue_link_head() > > Shouldn't change the behavior, if I'm not missing something. > And the same goes for ordering with io_submit_sqe(), which assembles a link. i: prev_was_link = ... # for sqe[i] i: io_submit_sqe() # for sqe[i] i+1: prev_was_link -> io_queue_link_head # for sqe[i] after: i: io_submit_sqe() # for sqe[i] i: is_link = ... # for sqe[i] i: is_link -> io_queue_link_head # for sqe[i] > >>> + io_queue_link_head(ctx, link, &link->submit, shadow_req); >>> + link = NULL; >>> + shadow_req = NULL; >>> + } >>> } >>> >>> if (link) >>> >>