After a call to io_submit_sqe(), it's already known whether it needs to queue a link or not. Do it there, as it's simplier and doesn't keep an extra variable across the loop. Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx> --- fs/io_uring.c | 22 ++++++++++------------ 1 file changed, 10 insertions(+), 12 deletions(-) diff --git a/fs/io_uring.c b/fs/io_uring.c index ebe2a4edd644..82c2da99cb5c 100644 --- a/fs/io_uring.c +++ b/fs/io_uring.c @@ -2687,7 +2687,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, struct io_submit_state state, *statep = NULL; struct io_kiocb *link = NULL; struct io_kiocb *shadow_req = NULL; - bool prev_was_link = false; int i, submitted = 0; bool mm_fault = false; @@ -2710,17 +2709,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, } } - /* - * If previous wasn't linked and we have a linked command, - * that's the end of the chain. Submit the previous link. - */ - if (!prev_was_link && link) { - io_queue_link_head(ctx, link, &link->submit, shadow_req); - link = NULL; - shadow_req = NULL; - } - prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0; - if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) { if (!shadow_req) { shadow_req = io_get_req(ctx, NULL); @@ -2741,6 +2729,16 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async); io_submit_sqe(ctx, &s, statep, &link); submitted++; + + /* + * If previous wasn't linked and we have a linked command, + * that's the end of the chain. Submit the previous link. + */ + if (!(s.sqe->flags & IOSQE_IO_LINK) && link) { + io_queue_link_head(ctx, link, &link->submit, shadow_req); + link = NULL; + shadow_req = NULL; + } } if (link) -- 2.23.0